glm source package in Ubuntu


glm ( unstable; urgency=high

  * Team upload.
  * Orphan the package; drop Guus Sliepen from uploaders
    list. (See #963501)

  [ Leandro Cunha ]
  * Add debian/salsa-ci.yml.
  * Add debian/upstream/metadata.
  * debian/control:
    - Update debhelper-compat old 12 to 13.
    - Bump Standards-Version 4.6.0.

  [ Lukas Märdian ]
  * Add d/p/00-tests-no-optimization.patch to fix FTBFS with
    GCC-11. (LP: #1946750, Closes: #996241)

 -- Boyuan Yang <email address hidden>  Thu, 21 Oct 2021 21:54:25 -0400

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Uploaded by:
Debian Science Team
Uploaded to:
Original maintainer:
Debian Science Team
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Kinetic release main libs
Jammy release main libs


Jammy: [FULLYBUILT] amd64


File Size SHA-256 Checksum
glm_0.9.9.8+ds-2.dsc 2.0 KiB f8c64372b948c2d88b4a8291d5209fdf70ade002714b4ecd0d70e963a3197c13
glm_0.9.9.8+ds.orig.tar.xz 2.8 MiB 0e678af38374a9d49dbd19f206bbc31564ddcd91449fe48ea8967a51ab3ccd69
glm_0.9.9.8+ds-2.debian.tar.xz 6.3 KiB 05244ca2e845680a6cacf673354403e6ac298c48ffaeff6b49e8cded4a511da4

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library
 for graphics software based on the OpenGL Shading Language (GLSL)
 GLM provides classes and functions designed and implemented with the
 same naming conventions and functionality than GLSL so that anyone who
 knows GLSL, can use GLM as well in C++.
 This project isn't limited to GLSL features. An extension system, based
 on the GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, data packing, random numbers, noise, etc...
 This library works perfectly with OpenGL but it also ensures
 interoperability with other third party libraries and SDK. It is a
 good candidate for software rendering (raytracing / rasterisation),
 image processing, physics simulations and any development context that
 requires a simple and convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library
 for graphics software based on the OpenGL Shading Language (GLSL)
 This package contains the OpenGL Mathematics manual and API documentation
 in HTML format.