glm 0.9.7.1-1 source package in Ubuntu

Changelog

glm (0.9.7.1-1) unstable; urgency=medium

  * New upstream release.

 -- Guus Sliepen <email address hidden>  Sun, 20 Sep 2015 14:38:03 +0200

Upload details

Uploaded by:
Guus Sliepen
Uploaded to:
Sid
Original maintainer:
Guus Sliepen
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

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Series Pocket Published Component Section

Builds

Xenial: [FULLYBUILT] amd64

Downloads

File Size SHA-256 Checksum
glm_0.9.7.1-1.dsc 1.7 KiB ca86fd81e3781fbf614ece55d232bc05d380079236d5d96bff7dcf6000f10cdf
glm_0.9.7.1.orig.tar.xz 2.7 MiB 46e5e0584b01338202da08218a4fb1591ac04cc81237cc83f3465792b3da3834
glm_0.9.7.1-1.debian.tar.xz 4.2 KiB aebd26cde5acb1fe36feb32fad698eb588c9f7aa19256b98f1356b53c5bd76d7

Available diffs

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Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 This package contains the OpenGL Mathematics manual in HTML and PDF formats.