glm 0.9.6.3-1 source package in Ubuntu
Changelog
glm (0.9.6.3-1) unstable; urgency=medium * New upstream release. Closes: #766154 -- Guus Sliepen <email address hidden> Mon, 20 Apr 2015 13:19:12 +0200
Upload details
- Uploaded by:
- Guus Sliepen
- Uploaded to:
- Sid
- Original maintainer:
- Guus Sliepen
- Architectures:
- all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glm_0.9.6.3-1.dsc | 1.7 KiB | ab49bcca40a0164a0704b48d05c60ee18830d219f046440ce8c17376abb5e800 |
glm_0.9.6.3.orig.tar.xz | 2.6 MiB | f9ab688bd6af1e0c454d887e1f5506518f2530d195ce057d96be1a769d42dfbb |
glm_0.9.6.3-1.debian.tar.xz | 4.1 KiB | 9a5ea8a113de8dfbbe1d67dcb8ca1840d7d6a8bbc39685aaab36e06819e6b385 |
Available diffs
- diff from 0.9.5.4-1 to 0.9.6.3-1 (1.8 MiB)
No changes file available.
Binary packages built by this source
- libglm-dev: C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities as GLSL, so that when a programmer
knows GLSL, he knows GLM as well, which makes it really easy to use.
.
This project isn't limited to GLSL features. An extension system, based on the
GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, half-based types, random numbers, et cetera.
.
This library works perfectly together with OpenGL but it also ensures
interoperability with other third party libraries and SDKs. It is a good
candidate for software rendering (such as raytracing, rasterisation), image
processing, physic simulations and any context that requires a simple and
convenient mathematics library.
- libglm-doc: documentation for the OpenGL Mathematics (GLM) library
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
This package contains the OpenGL Mathematics manual in HTML and PDF formats.