glhack 1.2-7 source package in Ubuntu

Changelog

glhack (1.2-7) unstable; urgency=medium

  * QA upload.
  * Migrate to `debputy` to remove the need for `(fake)root` to
    perform static ownership.
  * Convince upstream's Makefile to not chown/chgrp paths as
    the Debian packaging will handle that via `debputy`.
  * Set `Rules-Requires-Root: no` due to the above changes.

 -- Niels Thykier <email address hidden>  Fri, 14 Jun 2024 11:13:46 +0000

Upload details

Uploaded by:
Debian QA Group
Uploaded to:
Sid
Original maintainer:
Debian QA Group
Architectures:
any
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe games

Downloads

File Size SHA-256 Checksum
glhack_1.2-7.dsc 1.5 KiB dc99986a6f45abd06dcbaee603a186e4a63ff28dd35eb0e8aaca78b672bb5d91
glhack_1.2.orig.tar.gz 4.8 MiB cbde16bb03d3058cd1aa9341ee65b746976b35f92ff88a34ca58910114e287ad
glhack_1.2-7.debian.tar.xz 21.6 KiB 9f740844a7c9f0c39adb59477a743d60ae7d1530aa10e29a43ed9b9631b89e56

Available diffs

No changes file available.

Binary packages built by this source

glhack: Fullscreen SDL/OpenGL version of NetHack

 glHack is a port of the game NetHack, using hardware acceleration via
 OpenGL(R) to render the 2D tile graphics. It uses LibSDL as the video
 and input library. There is good support for software rendering
 (without OpenGL) as well.
 .
 glHack is just one of the many NetHack front-ends. Others include the
 original text-terminal (TTY) version, one for the X Window System, and
 one for GNOME called GnomeHack.
 .
 See the official NetHack website for complete information about the actual
 game.

glhack-dbgsym: debug symbols for glhack