glhack 1.2-6 source package in Ubuntu

Changelog

glhack (1.2-6) unstable; urgency=medium

  * QA upload.

  * Removed unused d/desktop file, prefer the d/glhack.desktop file
    over debian menu file.

 -- Petter Reinholdtsen <email address hidden>  Wed, 17 Apr 2024 23:11:06 +0200

Upload details

Uploaded by:
Debian QA Group
Uploaded to:
Sid
Original maintainer:
Debian QA Group
Architectures:
any
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
glhack_1.2-6.dsc 1.8 KiB 0307349a561bf21dad30189c1de0f5e0ab4d1d634e1d7a3cd58b23928268f455
glhack_1.2.orig.tar.gz 4.8 MiB cbde16bb03d3058cd1aa9341ee65b746976b35f92ff88a34ca58910114e287ad
glhack_1.2-6.debian.tar.xz 21.4 KiB 7951a6253ac8d0b6e4a5962ee946096bdb711b14a97ede6e61ea7eba1c099100

Available diffs

No changes file available.

Binary packages built by this source

glhack: Fullscreen SDL/OpenGL version of NetHack

 glHack is a port of the game NetHack, using hardware acceleration via
 OpenGL(R) to render the 2D tile graphics. It uses LibSDL as the video
 and input library. There is good support for software rendering
 (without OpenGL) as well.
 .
 glHack is just one of the many NetHack front-ends. Others include the
 original text-terminal (TTY) version, one for the X Window System, and
 one for GNOME called GnomeHack.
 .
 See the official NetHack website for complete information about the actual
 game.

glhack-dbgsym: debug symbols for glhack