glhack 1.2-6 source package in Ubuntu
Changelog
glhack (1.2-6) unstable; urgency=medium * QA upload. * Removed unused d/desktop file, prefer the d/glhack.desktop file over debian menu file. -- Petter Reinholdtsen <email address hidden> Wed, 17 Apr 2024 23:11:06 +0200
Upload details
- Uploaded by:
- Debian QA Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian QA Group
- Architectures:
- any
- Section:
- games
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glhack_1.2-6.dsc | 1.8 KiB | 0307349a561bf21dad30189c1de0f5e0ab4d1d634e1d7a3cd58b23928268f455 |
glhack_1.2.orig.tar.gz | 4.8 MiB | cbde16bb03d3058cd1aa9341ee65b746976b35f92ff88a34ca58910114e287ad |
glhack_1.2-6.debian.tar.xz | 21.4 KiB | 7951a6253ac8d0b6e4a5962ee946096bdb711b14a97ede6e61ea7eba1c099100 |
Available diffs
No changes file available.
Binary packages built by this source
- glhack: Fullscreen SDL/OpenGL version of NetHack
glHack is a port of the game NetHack, using hardware acceleration via
OpenGL(R) to render the 2D tile graphics. It uses LibSDL as the video
and input library. There is good support for software rendering
(without OpenGL) as well.
.
glHack is just one of the many NetHack front-ends. Others include the
original text-terminal (TTY) version, one for the X Window System, and
one for GNOME called GnomeHack.
.
See the official NetHack website for complete information about the actual
game.
- glhack-dbgsym: debug symbols for glhack