mouse doesn't run in gl-117 main menu

Bug #395898 reported by Ongun Kanat
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
gl-117 (Ubuntu)
New
Undecided
Unassigned

Bug Description

Binary package hint: gl-117

When i in main menu i cannot select any item.

My System:
ASUS M2A-VM motherboard
AMD 5000+ 2.60GHz CPU
2048 MB RAM
ATI Radeon X1250 Integrated Grapics
Ubuntu 9.04 with radeon opengl drivers

I've runned it in debug level 5 here it is:
Info: Entering debug level 5
Info: Found gl-117 data directory /usr/share/games/gl-117
Info: Startup gl-117, V1.3 ...
Debug: Getting directory locations
Info: Loading /home/ongun/.gl-117/conf
Info: Saving /home/ongun/.gl-117/conf
Info: Loading /home/ongun/.gl-117/conf.interface
Info: Saving /home/ongun/.gl-117/conf.interface
Debug: Creating/Loading pilots list
Info: Using SDL and GLUT
Debug: Setting SDL caption
Debug: Creating sound system
Info: Using SDL_mixer
Debug: Playing startup music
Debug: Calling main initialization method
Debug: Creating calculation tables
Debug: Creating advanced OpenGL methods
Debug: Loading textures
Debug: Loading Fonts
Debug: Loading 3ds models:
Debug: * gl-16.3ds
Debug: * gl-15.3ds
Debug: * gl-14c.3ds
Debug: * gl-14d.3ds
Debug: * gl-21b.3ds
Debug: * gl-21.3ds
Debug: * gl-14b.3ds
Debug: * gl-14.3ds
Debug: * gl-29.3ds
Debug: * gl-50.3ds
Debug: * transp2.3ds
Debug: * transp4.3ds
Debug: * cannon1.3ds
Debug: * cannon1b.3ds
Debug: * cannon2.3ds
Debug: * cannon2b.3ds
Debug: * flare1.3ds
Debug: * chaff1.3ds
Debug: * missile1.3ds
Debug: * missile2.3ds
Debug: * missile3.3ds
Debug: * missile4.3ds
Debug: * missile5.3ds
Debug: * missile6.3ds
Debug: * missile7.3ds
Debug: * missile8.3ds
Debug: * flak2.3ds
Debug: * flarak1.3ds
Debug: * ship1.3ds
Debug: * tent1.3ds
Debug: * gl-117.3ds
Debug: * tank1.3ds
Debug: * container1.3ds
Debug: * ship2.3ds
Debug: * truck1.3ds
Debug: * truck2.3ds
Debug: * trsam.3ds
Debug: * pickup1.3ds
Debug: * pickup2.3ds
Debug: * tank2.3ds
Debug: * tent4.3ds
Debug: * hall1.3ds
Debug: * hall2.3ds
Debug: * oilrig.3ds
Debug: * egg.3ds
Debug: * radar.3ds
Debug: * mine1.3ds
Debug: * aster1.3ds
Debug: * base1.3ds
Debug: * barrier.3ds
Debug: * rubble.3ds
Debug: * depot1.3ds
Debug: Setting up world geometry
Debug: Querying joystick
Info: No joystick found
Debug: Entering SDL main loop (GLUT emulation)
Info: Saving /home/ongun/.gl-117/saveconf
*********************************WARN_ONCE*********************************
File r300_render.c function r300Fallback line 374
Software fallback:ctx->RenderMode != GL_RENDER
***************************************************************************
Info: Saving /home/ongun/.gl-117/conf
Info: Saving /home/ongun/.gl-117/conf.interface
Info: Pilots saved

Revision history for this message
ruediix@gmail.com (ruedii) wrote :

How exactly is the mouse behaving? Does it work in the menus, or just not for the controls?

There are several known issues with mouse behavior in SDL. Further details would be nice.

Revision history for this message
Ongun Kanat (ongun-kanat) wrote :

I'm sorry. Cause it was ~3 years ago and i have no idea about that. I'm using Arch Linux now ,and no gl-117 installed on my pc. But if i can find in AUR i want to help.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.