game-music-emu 0.6.2-1 source package in Ubuntu

Changelog

game-music-emu (0.6.2-1) unstable; urgency=high

  * New upstream bugfix release
    + Fixes usage of negative size parameter passed to memcpy() on
      specially crafted files (Closes: #883691, CVE-2017-17446).

 -- Sebastian Dröge <email address hidden>  Thu, 07 Dec 2017 10:03:19 +0200

Upload details

Uploaded by:
Sebastian Dröge
Uploaded to:
Sid
Original maintainer:
Sebastian Dröge
Architectures:
any
Section:
sound
Urgency:
Very Urgent

See full publishing history Publishing

Series Pocket Published Component Section
Bionic release universe sound

Downloads

File Size SHA-256 Checksum
game-music-emu_0.6.2-1.dsc 2.0 KiB 8359c17b8c7d7887b3d44a5ac4958e5456afbf816ba29e6713c1e4212dbe63eb
game-music-emu_0.6.2.orig.tar.xz 159.2 KiB 5046cb471d422dbe948b5f5dd4e5552aaef52a0899c4b2688e5a68a556af7342
game-music-emu_0.6.2-1.debian.tar.xz 4.3 KiB 8ea69035bd72261ec85e5f0486707d448f7491733ae055040a9995cebb0ea820

Available diffs

No changes file available.

Binary packages built by this source

libgme-dev: No summary available for libgme-dev in ubuntu cosmic.

No description available for libgme-dev in ubuntu cosmic.

libgme0: Playback library for video game music files - shared library

 game-music-emu is a collection of video game music file emulators that
 support the following formats and systems:
  * AY ZX Spectrum/Amstrad CPC
  * GBS Nintendo Game Boy
  * GYM Sega Genesis/Mega Drive
  * HES NEC TurboGrafx-16/PC Engine
  * KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
  * NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
  * SAP Atari systems using POKEY sound chip
  * SPC Super Nintendo/Super Famicom
  * VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
 .
 This package contains the shared libraries necessary to run programs
 using libgme.

libgme0-dbgsym: debug symbols for libgme0