Traceback (most recent call last): File "./FretsOnFire.py", line 65, in engine.setStartupLayer(MainMenu(engine)) File "/usr/share/games/fretsonfire/game/MainMenu.py", line 46, in __init__ self.engine.loadSvgDrawing(self, "background", "keyboard.svg") File "/usr/share/games/fretsonfire/game/GameEngine.py", line 308, in loadSvgDrawing return self.data.loadSvgDrawing(target, name, fileName, textureSize) File "/usr/share/games/fretsonfire/game/Data.py", line 106, in loadSvgDrawing drawing = self.resource.load(target, name, lambda: SvgDrawing(self.svg, fileName), synch = True) File "/usr/share/games/fretsonfire/game/Resource.py", line 157, in load return l.finish() File "/usr/share/games/fretsonfire/game/Resource.py", line 68, in load self.result = self.function() File "/usr/share/games/fretsonfire/game/Data.py", line 106, in drawing = self.resource.load(target, name, lambda: SvgDrawing(self.svg, fileName), synch = True) File "/usr/share/games/fretsonfire/game/Svg.py", line 543, in __init__ self.texture = Texture(bitmapFile) File "/usr/share/games/fretsonfire/game/Texture.py", line 202, in __init__ self.loadFile(name) File "/usr/share/games/fretsonfire/game/Texture.py", line 206, in loadFile self.loadImage(Image.open(name)) File "/usr/share/games/fretsonfire/game/Texture.py", line 214, in loadImage self.loadRaw(image.size, string, GL_RGBA, 4) File "/usr/share/games/fretsonfire/game/Texture.py", line 281, in loadRaw gluBuild2DMipmaps(self.glTarget, components, w, h, format, GL_UNSIGNED_BYTE, string) File "/usr/lib/python2.5/site-packages/OpenGL/error.py", line 193, in glCheckError baseOperation = baseOperation, GLError: GLError( err = 1281, description = 'invalid value', baseOperation = gluBuild2DMipmaps, cArguments = ( GL_TEXTURE_2D, 4, 958, 272, GL_RGBA, GL_UNSIGNED_BYTE, '\x00\x00\x00\x00\x00\x00\x00\x00\x00..., ), result = 0 )