heap buffer overflow in freedroidrpg saved game

Bug #1878965 reported by Michał
260
This bug affects 1 person
Affects Status Importance Assigned to Milestone
FreedroidRPG
Confirmed
Unknown
freedroidrpg (Ubuntu)
New
Undecided
Unassigned

Bug Description

This issue assumes that users may load malicious save games, for example downloaded or
received from other users. While loading a save game, heap buffer overflow occurs because the application uses fixed size buffers which can be overrun if save game file contains more than
4096 characters between "beginning_of_map" and '\n' or between '' and '\n'.

It was initially submitted to: https://bugs.freedroid.org/b/issue951

If you can assigne a CVE, please credit me as: Michał Dardas from LogicalTrust

Revision history for this message
Seth Arnold (seth-arnold) wrote :

Thanks for taking the time to report this bug and helping to make Ubuntu better. Since the package referred to in this bug is in universe or multiverse, it is community maintained. If you are able, I suggest coordinating with upstream and posting a debdiff for this issue. When a debdiff is available, members of the security team will review it and publish the package. See the following link for more information: https://wiki.ubuntu.com/SecurityTeam/UpdateProcedures

information type: Private Security → Public Security
tags: added: community-security
Revision history for this message
Seth Arnold (seth-arnold) wrote :

Hello Michał, thanks for the bug report.

Canonical is a CNA that can assign CVEs, but we are limited in which programs and which conditions we can assign numbers. For this issue, please request a CVE from https://cveform.mitre.org/ .

Thanks

Changed in freedroid:
status: Unknown → New
Changed in freedroid:
status: New → Confirmed
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