Comment 465 for bug 412647

(In reply to Ralph Giles (:rillian) from comment #294)
> As far as I know current plans aren't settled; the
> decision to change policy on the official builds depends on the codec
> issues, and we don't have consensus or working code there yet.

Yeah, I forgot about codec problems. Let's wait then. Anyway, if those issues are solved, it would be better to try and implement a native DirectShow or Media Foundation backend for Windows (bug 435339).

> It's generally available on Linux systems, but not Windows, Mac or Android.

There is a Windows port of GStreamer available on (although it seems abandoned at v0.10.7). Will it work with GStreamer-enabled Nightly build?