Likely not -- the minor number corresponds to RenderCreatePicture, not FreePicture. Might have to dig into the X code to see what generates BadID; owen was suggesting that it might be due due to IDs getting out of sync somehow:
13:03 < otaylor> vlad_: Trying to create two resources with the ID of the second less than the ID of the first would cause that
But I have no idea how we'd get into that situation, unless the IDs wrapped around?
Likely not -- the minor number corresponds to RenderCreatePic ture, not FreePicture. Might have to dig into the X code to see what generates BadID; owen was suggesting that it might be due due to IDs getting out of sync somehow:
13:03 < otaylor> vlad_: Trying to create two resources with the ID of the
second less than the ID of the first would cause that
But I have no idea how we'd get into that situation, unless the IDs wrapped around?