Empire game randomly segfaults
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
empire (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: empire
While playing the Empire game, the game randomly segfaults. I can't seem to reproduce a specific situation that creates the crash, but most games segfault. Resuming from a previous save doesn't seem to produce a segfault at the same spot, so I'm not sure how to reproduce this other than playing the game for a bit. It seems to happen more as the game goes along, but I've had games segfault early and others take quite a while. I run the game from the command line with "empire" and no automated crash reporting tools pop up, I'm not sure how to debug the program but I'm willing to do whatever is required to pin the crash down to the Empire package or some other package/lib it calls.
Ubuntu Release 9.04
Package: Empire 1.7-3
Expectation: Game would play to completion
Actual result: Game randomly segfaults
As the game is OLD and not supported by Ubuntu I completely understand if there isn't much anyone can/will do about this, just figured letting the developers know is better than just keeping silent.
ProblemType: Bug
Architecture: amd64
Dependencies:
libgcc1 1:4.3.3-5ubuntu4
gcc-4.3-base 4.3.3-5ubuntu4
findutils 4.4.0-2ubuntu4
libncurses5 5.7+20090207-
libc6 2.9-4ubuntu6
DistroRelease: Ubuntu 9.04
NonfreeKernelMo
Package: empire 1.7-3
ProcEnviron:
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: empire
Uname: Linux 2.6.28-11-generic x86_64
Forgot to attach these earlier, a screenshot and a saved game that seems to segfault more often than others.