draco 1.5.6+dfsg-3build1 source package in Ubuntu
Changelog
draco (1.5.6+dfsg-3build1) noble; urgency=high * No change rebuild for frame pointers (and time_t). -- Julian Andres Klode <email address hidden> Thu, 18 Apr 2024 19:57:09 +0200
Upload details
- Uploaded by:
- Julian Andres Klode
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any
- Section:
- misc
- Urgency:
- Very Urgent
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Oracular | release | universe | misc | |
Noble | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
draco_1.5.6+dfsg.orig.tar.xz | 36.1 MiB | 6c4de20c08bc53a7c591b411172ad33653cf944036fee8b037ed2318fa5c0107 |
draco_1.5.6+dfsg-3build1.debian.tar.xz | 12.1 KiB | 8c6eccbbf06f0ac9dca47b285f73ae2616b15cf92547f0e03dbc8ff0fd31bd48 |
draco_1.5.6+dfsg-3build1.dsc | 3.0 KiB | d3666e9f8b65827fb35ba6994e8687b44ed2ee4fdded020edaa1e3e9c55e8066 |
Available diffs
Binary packages built by this source
- draco: Encoder and decoder for 3D geometric meshes and point clouds
Draco is a library for compressing and decompressing 3D geometric meshes
and point clouds. It is intended to improve the storage and transmission
of 3D graphics.
.
Draco is designed and built for compression efficiency and speed. The code
supports compressing points, connectivity information, texture coordinates,
color information, normals, and any other generic attributes associated with
geometry. With Draco, applications using 3D graphics can be significantly
smaller without compromising visual fidelity. For users, this means apps can
now be downloaded faster, 3D graphics in the browser can load quicker, and VR
and AR scenes can now be transmitted with a fraction of the bandwidth and
rendered quickly.
.
This package provides command line tools to compress and decompress files
using Draco.
- draco-dbgsym: debug symbols for draco
- libdraco-dev: Library for compressing 3D geometric meshes and point clouds (headers)
Draco is a library for compressing and decompressing 3D geometric meshes
and point clouds. It is intended to improve the storage and transmission
of 3D graphics.
.
Draco is designed and built for compression efficiency and speed. The code
supports compressing points, connectivity information, texture coordinates,
color information, normals, and any other generic attributes associated with
geometry. With Draco, applications using 3D graphics can be significantly
smaller without compromising visual fidelity. For users, this means apps can
now be downloaded faster, 3D graphics in the browser can load quicker, and VR
and AR scenes can now be transmitted with a fraction of the bandwidth and
rendered quickly.
.
This package provides the development headers for the library.
- libdraco8: Library for compressing 3D geometric meshes and point clouds
Draco is a library for compressing and decompressing 3D geometric meshes
and point clouds. It is intended to improve the storage and transmission
of 3D graphics.
.
Draco is designed and built for compression efficiency and speed. The code
supports compressing points, connectivity information, texture coordinates,
color information, normals, and any other generic attributes associated with
geometry. With Draco, applications using 3D graphics can be significantly
smaller without compromising visual fidelity. For users, this means apps can
now be downloaded faster, 3D graphics in the browser can load quicker, and VR
and AR scenes can now be transmitted with a fraction of the bandwidth and
rendered quickly.
- libdraco8-dbgsym: debug symbols for libdraco8