dart 6.9.2-2build1 source package in Ubuntu

Changelog

dart (6.9.2-2build1) focal; urgency=medium

  * No change rebuild against new boost1.71 ABI

 -- Dimitri John Ledkov <email address hidden>  Mon, 03 Feb 2020 20:13:20 +0000

Upload details

Uploaded by:
Dimitri John Ledkov
Uploaded to:
Focal
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
dart_6.9.2.orig.tar.xz 10.1 MiB 03ebc57c611296216b0c8c8294da93705d8e9980d0f077eb7fa05dbbf81d5ed3
dart_6.9.2-2build1.debian.tar.xz 8.9 KiB e6f151a1658374abb6b64760c3e056c08e7a7d622209259c3ab30bf53df8d1d1
dart_6.9.2-2build1.dsc 5.4 KiB cf1966002ced095c109770ce9261654cf1923882a34262ee3e81a58355502698

View changes file

Binary packages built by this source

dart-doc: Dynamic Animation and Robotics Toolkit - Documentation

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 .
 This package contains documentation, tutorials and examples

libdart-all-dev: Dynamic Animation and Robotics Toolkit - All Development Files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package does not contain any file but install all development packages
 .
 Metapackage for all development files

libdart-collision-bullet-dev: Dynamic Animation and Robotics Toolkit - Utils Component Development Files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.

libdart-collision-ode-dev: Dynamic Animation and Robotics Toolkit - Utils Component Dev Files

 DART is a collaborative, cross-platform, open source library created by
 the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library
 provides data structures and algorithms for kinematic and dynamic
 applications in robotics and computer animation. DART is distinguished
 by it's accuracy and stability due to its use of generalized coordinates
 to represent articulated rigid body systems and computation of
 Lagrange's equations derived from D.Alembert's principle to describe the
 dynamics of motion. For developers, in contrast to many popular physics
 engines which view the simulator as a black box, DART gives full access
 to internal kinematic and dynamic quantities, such as the mass matrix,
 Coriolis and centrifugal forces, transformation matrices and their
 derivatives. DART also provides efficient computation of Jacobian
 matrices for arbitrary body points and coordinate frames. Contact and
 collision are handled using an implicit time-stepping, velocity-based
 LCP (linear-complementarity problem) to guarantee non-penetration,
 directional friction, and approximated Coulomb friction cone conditions.
 For collision detection, DART uses FCL developed by Willow Garage and
 the UNC Gamma Lab. DART has applications in robotics and computer
 animation because it features a multibody dynamic simulator and tools
 for control and motion planning. Multibody dynamic simulation in DART is
 an extension of RTQL8, an open source software created by the Georgia
 Tech Graphics Lab. This package contains the collision ode headers and
 other tools for development.

libdart-dev: Kinematics Dynamics and Optimization Library - development files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains main headers and other tools for development.

libdart-external-ikfast-dev: Kinematics Dynamics and Optimization Library - ipopt optimizer dev

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains ikfast headers and other useful tools for
 development.

libdart-external-imgui-dev: Kinematics Dynamics and Optimization Library - ipopt optimizer dev

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains imgui headers and other useful tools for
 development.

libdart-external-lodepng-dev: Kinematics Dynamics and Optimization Library - ipopt optimizer dev

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains lodepng headers and other useful tools for
 development.

libdart-external-odelcpsolver-dev: Kinematics Dynamics and Optimization Library - ipopt optimizer dev

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains lodepng headers and other useful tools for
 development.

libdart-gui-dev: Kinematics Dynamics and Optimization Library - gui dev files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains GUI headers and other useful tools for GUI development.

libdart-gui-osg-dev: Kinematics Dynamics and Optimization Library - gui-osg dev files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains GUI OpenSceneGraph headers and other useful tools for
 GUI OpenSceneGraph development.

libdart-optimizer-ipopt-dev: Kinematics Dynamics and Optimization Library - ipopt optimizer dev

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains IPOPT optimizer headers and other useful tools for
 development.

libdart-optimizer-nlopt-dev: Kinematics Dynamics and Optimization Library - optimizer dev files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains NLOPT optimizer headers and other useful tools for
 development.

libdart-planning-dev: Kinematics Dynamics and Optimization Library - planning dev files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the planning headers and other tools for development.

libdart-utils-dev: Kinematics Dynamics and Optimization Library - utils dev files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains headers and other useful tools for development.

libdart-utils-urdf-dev: Dynamic Animation and Robotics Toolkit - URDF Component Development Files

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains urdf utils headers and other useful tools for
 development.

libdart6: Kinematics Dynamics and Optimization Library - main library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the main library of DART.

libdart6-collision-bullet: Dynamic Animation and Robotics Toolkit - Utils Component Shared Library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.

libdart6-collision-bullet-dbgsym: debug symbols for libdart6-collision-bullet
libdart6-collision-ode: Dynamic Animation and Robotics Toolkit - Utils Component Library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.

libdart6-collision-ode-dbgsym: debug symbols for libdart6-collision-ode
libdart6-dbgsym: debug symbols for libdart6
libdart6-external-imgui: Kinematics Dynamics and Optimization Library - ipopt optimizer lib

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the imgui library.

libdart6-external-imgui-dbgsym: debug symbols for libdart6-external-imgui
libdart6-external-lodepng: Kinematics Dynamics and Optimization Library - ipopt optimizer lib

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the lodepng library.

libdart6-external-lodepng-dbgsym: debug symbols for libdart6-external-lodepng
libdart6-external-odelcpsolver: Kinematics Dynamics and Optimization Library - ipopt optimizer lib

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the odelcpsolver library.

libdart6-external-odelcpsolver-dbgsym: debug symbols for libdart6-external-odelcpsolver
libdart6-gui: Kinematics Dynamics and Optimization Library - gui library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.

libdart6-gui-dbgsym: debug symbols for libdart6-gui
libdart6-gui-osg: Kinematics Dynamics and Optimization Library - gui-osg library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the GUI OpenSceneGraph optimizer library.

libdart6-gui-osg-dbgsym: debug symbols for libdart6-gui-osg
libdart6-optimizer-ipopt: Kinematics Dynamics and Optimization Library - ipopt optimizer lib

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the ipopt optimizer library.

libdart6-optimizer-ipopt-dbgsym: debug symbols for libdart6-optimizer-ipopt
libdart6-optimizer-nlopt: Kinematics Dynamics and Optimization Library - nlopt optimizer lib

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the NLOPT optimizer library.

libdart6-optimizer-nlopt-dbgsym: debug symbols for libdart6-optimizer-nlopt
libdart6-planning: Kinematics Dynamics and Optimization Library - planning library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the DART planning library.

libdart6-planning-dbgsym: debug symbols for libdart6-planning
libdart6-utils: Kinematics Dynamics and Optimization Library - utils library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.
 This package contains the DART utils library.

libdart6-utils-dbgsym: debug symbols for libdart6-utils
libdart6-utils-urdf: Dynamic Animation and Robotics Toolkit - Utils Component Shared Library

 DART is a collaborative, cross-platform, open source library created by the
 Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
 structures and algorithms for kinematic and dynamic applications in robotics
 and computer animation.
 DART is distinguished by it's accuracy and stability due to its use of
 generalized coordinates to represent articulated rigid body systems and
 computation of Lagrange's equations derived from D.Alembert's principle to
 describe the dynamics of motion.
 For developers, in contrast to many popular physics engines which view the
 simulator as a black box, DART gives full access to internal kinematic and
 dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
 transformation matrices and their derivatives. DART also provides efficient
 computation of Jacobian matrices for arbitrary body points and coordinate
 frames. Contact and collision are handled using an implicit time-stepping,
 velocity-based LCP (linear-complementarity problem) to guarantee
 non-penetration, directional friction, and approximated Coulomb friction cone
 conditions. For collision detection, DART uses FCL developed by Willow Garage
 and the UNC Gamma Lab.
 DART has applications in robotics and computer animation because it features a
 multibody dynamic simulator and tools for control and motion planning.
 Multibody dynamic simulation in DART is an extension of RTQL8, an open source
 software created by the Georgia Tech Graphics Lab.

libdart6-utils-urdf-dbgsym: debug symbols for libdart6-utils-urdf
libkido-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-gui-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-gui-osg-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-gui-osg0: transitional package

 This is a transitional package. It can safely be removed.

libkido-gui0: transitional package

 This is a transitional package. It can safely be removed.

libkido-optimizer-ipopt-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-optimizer-ipopt0: transitional package

 This is a transitional package. It can safely be removed.

libkido-optimizer-nlopt-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-optimizer-nlopt0: transitional package

 This is a transitional package. It can safely be removed.

libkido-planning-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-planning0: transitional package

 This is a transitional package. It can safely be removed.

libkido-utils-dev: transitional package

 This is a transitional package. It can safely be removed.

libkido-utils0: transitional package

 This is a transitional package. It can safely be removed.

libkido0: transitional package

 This is a transitional package. It can safely be removed.