Unity tiling wierdness after dragging window to left or right edge of screen, then dragging verticaly

Bug #787947 reported by Chadwick-ferguson
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Compiz
Confirmed
Low
Unassigned
compiz (Ubuntu)
Confirmed
Low
Unassigned

Bug Description

Binary package hint: unity

Reproduce:

1. Drag window to right side of screen
2. While dragging now drag up or down
3. The orange "feedback" box moves up or down in some odd function dependent on how far you move it
4. Big bad one: if you release after you drag the screen to a certain threshold, it doesn't tile at all, instead it just sits close to the edge of the screen. (Only reproducible in Evolution, Bilal wasn't able to reproduce this).

Revision history for this message
Chadwick-ferguson (chadwick-ferguson) wrote :

Also note Firefox doesn't go to #4 but is still affected by #3. Evolution however is affected by #4.

Revision history for this message
Chadwick-ferguson (chadwick-ferguson) wrote :

also note that evolution actually doesn't tile correctly at all so this should actually be two bugs.

1) evolution doesn't tile correctly
2) feedback while dragging windows is weird but they still tile correctly

I guess I will repost those tomorrow if someone doesn't do that already.

Revision history for this message
Bilal Akhtar (bilalakhtar) wrote :

The orange box that comes when one drags a window to the right, is buggy. This bug is for that. As for the windows not snapping correctly, I can't reproduce it.

Changed in unity:
status: New → Confirmed
Changed in unity (Ubuntu):
status: New → Confirmed
description: updated
affects: unity (Ubuntu) → compiz (Ubuntu)
Changed in compiz (Ubuntu):
importance: Undecided → Low
affects: unity → compiz
Changed in compiz:
importance: Undecided → Low
Revision history for this message
Chadwick-ferguson (chadwick-ferguson) wrote :

Seems Fixed

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