To clarify: I think the bug is now at the Xlib/driver level, not so much in Unity or Compiz anymore. Sam stays around if there is something to do at the compiz or unity level to find a workaround.
To clarify: I think the bug is now at the Xlib/driver level, not so much in Unity or Compiz anymore. Sam stays around if there is something to do at the compiz or unity level to find a workaround.