#0 0x00007f84c1c4c133 in std::_List_node_base::_M_hook () from /usr/lib/libstdc++.so.6 No symbol table info available. #1 0x00007f84b628a1d3 in sigc::internal::signal_emit0::emit (impl=0x7311180) at /build/buildd/unity-3.2.14/src/Launcher.cpp:1704 No locals. #2 0x00007f84b6286ae3 in Launcher::EventLogic (this=0x26a8030) at /build/buildd/unity-3.2.14/src/Launcher.cpp:1704 launcher_icon = (class LauncherIcon *) 0x73a2990 #3 0x00007f84b6287ca1 in Launcher::DrawContent (this=0x26a8030, GfxContext=@0x2568730, force_draw=) at /build/buildd/unity-3.2.14/src/Launcher.cpp:1704 base = {x = 0, y = 0, width = 66, height = 1176} bkg_box = {x = 0, y = 0, width = 66, height = 1176} args = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x73c50c0, _M_prev = 0x73502b0}}}, } ROP = {Blend = false, SrcBlend = 770, DstBlend = 771, static Default = {Blend = false, SrcBlend = 770, DstBlend = 771, static Default = }} #4 0x00007f84b5f370c1 in nux::View::ProcessDraw (this=0x26a8048, GfxContext=@0x2568730, force_draw=) at ./View.cpp:217 No locals. #5 0x00007f84b5f3a0aa in nux::Layout::ProcessDraw (this=0x27c22e0, GfxContext=@0x2568730, force_draw=false) at ./Layout.cpp:356 ic = #6 0x00007f84b5f03b1f in nux::BaseWindow::DrawContent (this=0x26a62e0, GfxContext=@0x2568730, force_draw=false) at ./BaseWindow.cpp:493 base = {x = 0, y = 0, width = 66, height = 1176} #7 0x00007f84b5f370c1 in nux::View::ProcessDraw (this=0x26a62e0, GfxContext=@0x2568730, force_draw=) at ./View.cpp:217 No locals. #8 0x00007f84b5fa5f61 in nux::WindowCompositor::RenderTopViewContent ( this=0x2676d60, window=0x26a62e0, force_draw=false) at ./WindowCompositor.cpp:598 No locals. #9 0x00007f84b5fafee4 in nux::WindowCompositor::RenderTopViews ( this=0x2676d60, force_draw=false, WindowList=@0x2676f18, drawModal=false, use_fbo=true) at ./WindowCompositor.cpp:598 rt = (nux::WindowCompositor::RenderTargetTextures &) @0x26a7e48: { color_rt = {ptr_ = 0x253f950, _reference_count = 0x324b360, _weak_reference_count = 0x324b260, _objectptr_count = 0x324b280, _destroyed = 0x324b2a0}, depth_rt = {ptr_ = 0x26a66d0, _reference_count = 0x26a68c0, _weak_reference_count = 0x26a6f00, _objectptr_count = 0x26a6cd0, _destroyed = 0x26a6da0}} WindowNeedRedraw = #10 0x00007f84b5fb0814 in nux::WindowCompositor::Draw (this=0x2676d60, SizeConfigurationEvent=false, force_draw=false) at ./WindowCompositor.cpp:598 No locals. #11 0x0000000000000001 in ?? () No symbol table info available. #12 0x0000000000001e00 in ?? () No symbol table info available. #13 0x0000000000001e00 in ?? () No symbol table info available. #14 0x00007f84b5bdb652 in nux::GpuRenderStates::SubmitChangeStates (this=0x0) at ./GLRenderStates.h:1247 No locals. #15 0x0000000000000000 in ?? () No symbol table info available.