x hangs while using glx, and compiz segfaults

Bug #288505 reported by Rubin
This bug report is a duplicate of:  Bug #131679: Crash inside doPoll(). Edit Remove
4
Affects Status Importance Assigned to Milestone
compiz (Ubuntu)
New
Undecided
Unassigned
xserver-xorg-video-intel (Ubuntu)
New
Undecided
Unassigned

Bug Description

Binary package hint: compiz

Repeatable; seems to trigger while using any big textured 3d program, such as second life, or scorched3d. 3d image is full of static, and redraws flickering whenever any other windows under it redraw. Finally x hangs, attempts to restart over and over and finally hangs the entire system. I belive it may be related to #120834.

Hardware: Thinkpad T61 with Intel 965 chipset

Ubuntu 8.10 (RC)

compiz 1:0.7.8-0ubuntu4

libgl1-mesa-glx: 7.2-1ubuntu2
xserver-xorg-video-intel: 2:2.4.1-1ubuntu10

ProblemType: Crash
Architecture: i386
DistroRelease: Ubuntu 8.10
ExecutablePath: /usr/bin/compiz.real
Package: compiz-core 1:0.7.8-0ubuntu4
ProcAttrCurrent: unconfined
ProcCmdline: /usr/bin/compiz.real --ignore-desktop-hints --replace --indirect-rendering core ccp
ProcEnviron:
 PATH=/home/username/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
 LANG=en_US.UTF-8
 SHELL=/bin/bash
Signal: 11
SourcePackage: compiz
Stacktrace: #0 0x08055c8c in ?? ()
StacktraceTop: ?? ()
ThreadStacktrace:

Title: compiz.real crashed with SIGSEGV
Uname: Linux 2.6.27-7-generic i686
UserGroups: adm admin audio cdrom dialout dip floppy fuse lpadmin plugdev vboxusers video

Tags: apport-crash
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