Spring RTS does not maximize properly and crashes.
Bug #1006358 reported by
varikonniemi
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Compiz |
Confirmed
|
Undecided
|
Unassigned | ||
compiz (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned | ||
spring (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
Unity does not seem to play nice with Spring RTS in 12.04 (nor in 11.10).
When trying to maximize the game window, it does not maximize properly (get rid of the titlebar and move buttons to the top bar) but is left looking as a non-maximized window.
If the maximize button is repeatedly pressed, the game crashes with segmentation fault.
Maximizing works correctly under gnome-shell (using the plugin to hide titlebar when maximized).
A link to discussion (and debug info) concerning this problem on spring rts:s forums: http://
affects: | unity (Ubuntu) → spring (Ubuntu) |
Changed in spring (Ubuntu): | |
status: | Incomplete → New |
Changed in compiz: | |
status: | Incomplete → Confirmed |
Changed in compiz (Ubuntu): | |
status: | Incomplete → Confirmed |
Changed in spring (Ubuntu): | |
status: | Incomplete → Confirmed |
To post a comment you must log in.
varikonniemi, when you say the window doesn't maximize, does it change size or change at all?
Also note, any crash in an application is the fault of the application. The same could be true for maximization as it is the responsibility of the application to respond to size and position changes.