Error linking GLES vertex shader breaks Cheese on ARM
Bug #888168 reported by
Jani Monoses
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
clutter-gst (Ubuntu) |
Fix Released
|
Undecided
|
Jani Monoses | ||
Oneiric |
Won't Fix
|
Undecided
|
Unassigned | ||
Precise |
Fix Released
|
Undecided
|
Jani Monoses |
Bug Description
There's an error when trying to use the vertex shader defined in clutter-gst.
This makes cheese not work on ARM where clutter is using the GLES backend.
(cheese:4002): Cogl-WARNING **: Failed to link GLSL program:
error: fragment shader varying frag_color not written by vertex shader
.error: fragment shader varying tex_coord not written by vertex shader
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I did not find the project to link to in the also affects section so here's the GNOME bugzilla entry. /bugzilla. gnome.org/ show_bug. cgi?id= 661071
https:/
This has been fixed upstream and a patch is straightforward