castle-game-engine 7.0~alpha.2+dfsg1-2 source package in Ubuntu

Changelog

castle-game-engine (7.0~alpha.2+dfsg1-2) unstable; urgency=medium

  * Fixed build issue on arm64 and ppc64el.

 -- Abou Al Montacir <email address hidden>  Mon, 24 Oct 2022 20:19:14 +0200

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Lunar release universe misc

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castle-game-engine_7.0~alpha.2+dfsg1-2.dsc 2.1 KiB 0e0e3d7ebeb4a5ea149bf2db9c039107de011d1099a5a8b262a97eba15291592
castle-game-engine_7.0~alpha.2+dfsg1.orig.tar.xz 307.4 MiB f1eb17322df4af5361dc07571da91333fd81eabb6b0b4aae8ce734ddf2bdd56c
castle-game-engine_7.0~alpha.2+dfsg1-2.debian.tar.xz 25.0 KiB 23cee629bf18e078211c0ddf11919dcee0db89af5ddfaacac91b64cff5e20e4f

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Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units and the auxiliary tools castle-curves,
 castle-engine, image-to-pascal, sprite-sheet-to-x3d, and
 texture-font-to-pascal.
 .
 This package suggests the gradle package. Gradle is only necessary if one
 wants to build Android applications, otherwise one can ignore that
 suggestion. Note that, in order to create Android applications, one will also
 need the Android SDK and NDK, and FPC cross-compiler, see
 https://github.com/castle-engine/castle-engine/wiki/Android.