castle-game-engine 7.0~alpha.1+dfsg-4 source package in Ubuntu

Changelog

castle-game-engine (7.0~alpha.1+dfsg-4) unstable; urgency=medium

  * Fixed files path in copyright file.

 -- Abou Al Montacir <email address hidden>  Sat, 18 Dec 2021 00:33:26 +0100

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Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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castle-game-engine_7.0~alpha.1+dfsg-4.dsc 2.1 KiB af897677e0349c1f0159e0adc48b8709c368ebb574f1476b856ca788ab131a8f
castle-game-engine_7.0~alpha.1+dfsg.orig.tar.xz 270.5 MiB fd96cf489f26f9c14c15656f7df41c42b389288fc76e71cf5653ab3a6d86a027
castle-game-engine_7.0~alpha.1+dfsg-4.debian.tar.xz 29.8 KiB 765bffbe43e4efea5f2e3c26c2a808a2e9616965800672851d0200f60ff75144

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Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units and the auxiliary tools castle-curves,
 castle-engine, image-to-pascal, sprite-sheet-to-x3d, and
 texture-font-to-pascal.
 .
 This package suggests the gradle package. Gradle is only necessary if one
 wants to build Android applications, otherwise one can ignore that
 suggestion. Note that, in order to create Android applications, one will also
 need the Android SDK and NDK, and FPC cross-compiler, see
 https://github.com/castle-engine/castle-engine/wiki/Android.