castle-game-engine 7.0~alpha.1+dfsg-3 source package in Ubuntu

Changelog

castle-game-engine (7.0~alpha.1+dfsg-3) unstable; urgency=medium

  * New upstream release 7.0-alpha.1.

 -- Abou Al Montacir <email address hidden>  Mon, 01 Nov 2021 10:53:49 +0100

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
castle-game-engine_7.0~alpha.1+dfsg-3.dsc 2.1 KiB 96b367c2a02e434658f552709ed3209b87c961a6173c6ce12c3cfd51037320b6
castle-game-engine_7.0~alpha.1+dfsg.orig.tar.xz 270.5 MiB fd96cf489f26f9c14c15656f7df41c42b389288fc76e71cf5653ab3a6d86a027
castle-game-engine_7.0~alpha.1+dfsg-3.debian.tar.xz 29.8 KiB 3d09a800e564c5b9cddea3c3af990ab38723aa49c1813fc8eb13e69667fc717d

Available diffs

No changes file available.

Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units and the auxiliary tools castle-curves,
 castle-engine, image-to-pascal, sprite-sheet-to-x3d, and
 texture-font-to-pascal.
 .
 This package suggests the gradle package. Gradle is only necessary if one
 wants to build Android applications, otherwise one can ignore that
 suggestion. Note that, in order to create Android applications, one will also
 need the Android SDK and NDK, and FPC cross-compiler, see
 https://github.com/castle-engine/castle-engine/wiki/Android.