castle-game-engine 6.4+dfsg1-7 source package in Ubuntu
Changelog
castle-game-engine (6.4+dfsg1-7) unstable; urgency=medium * Improve built pngs by using upstream commit bac2e014 -- Paul Gevers <email address hidden> Thu, 18 Feb 2021 11:16:52 +0100
Upload details
- Uploaded by:
- Pascal Packaging Team
- Uploaded to:
- Sid
- Original maintainer:
- Pascal Packaging Team
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
castle-game-engine_6.4+dfsg1-7.dsc | 2.3 KiB | 79b32ceb05ddf1074896ab43d263b496ab229fd21e644d5776ba996d635ae67d |
castle-game-engine_6.4+dfsg1.orig.tar.xz | 95.6 MiB | 3d0d24bb5319ba972e8b10b4d087c192346707bb9a9ece1c7103eef3ba90e1f1 |
castle-game-engine_6.4+dfsg1-7.debian.tar.xz | 36.4 KiB | 23d068004c59d2bbd5c2efd236749ad26bdaf33ddb5d6c695f4d38adf0314720 |
Available diffs
- diff from 6.4+dfsg1-6 to 6.4+dfsg1-7 (754 bytes)
No changes file available.
Binary packages built by this source
- castle-game-engine-doc: Castle Game Engine - Developer's Documentation
Castle Game Engine is a set of LGPL licenced libraries that are intended to
ease developing 3D games with FreePascal / Lazarus.
.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D
formats are also supported.
.
It features many advanced graphic effects and easy to use API on top of OpenGL.
.
This package contains documentation.
- castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration
Castle Game Engine is a set of LGPL licenced libraries that are intended to
ease developing 3D games with FreePascal / Lazarus.
.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D
formats are also supported.
.
It features many advanced graphic effects and easy to use API on top of OpenGL.
.
This package contains source code for integration with Lazarus RAD IDE.
- fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus
Castle Game Engine is a set of LGPL licenced libraries that are intended to
ease developing 3D games with FreePascal / Lazarus.
.
It provides an excellent support for the VRML / X3D 3D data format. Other 3D
formats are also supported.
.
It features many advanced graphic effects and easy to use API on top of OpenGL.
.
This package contains the FPC units and the auxiliary tools castle-curves,
castle-engine, image-to-pascal, sprite-sheet-to- x3d, and
texture-font-to- pascal.
.
This package suggests the gradle package. Gradle is only necessary if one
wants to build Android applications, otherwise one can ignore that
suggestion. Note that, in order to create Android applications, one will also
need the Android SDK and NDK, and FPC cross-compiler, see
https://github. com/castle- engine/ castle- engine/ wiki/Android.