castle-game-engine 6.2+dfsg1-2 source package in Ubuntu

Changelog

castle-game-engine (6.2+dfsg1-2) unstable; urgency=medium

  * Don't set FPCDIR in d/rules (Closes: #887575)
  * Add patch for reproducible builds (Closes: #868790) Thanks Lamby.
  * Bump dephelper compat level to 11 and set Rules-Requires-Root to no

 -- Paul Gevers <email address hidden>  Sun, 28 Jan 2018 13:09:54 +0100

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Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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castle-game-engine_6.2+dfsg1-2.dsc 2.3 KiB 8f19d6d46120b559611db7bf34042c74d6970bb58f3b57fa2d7d0a710ff2435b
castle-game-engine_6.2+dfsg1.orig.tar.xz 93.5 MiB 7a0e51f224e7cc90b6ff50a0017da448d78ca9e63243bcac7db57745752f9380
castle-game-engine_6.2+dfsg1-2.debian.tar.xz 22.8 KiB 7d3b7e83f6c353e7b1fc726c64db5a9a13098ce48da2170611054a5edbd8d5b8

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Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units and the auxiliary tools castle-curves,
 castle-engine, image-to-pascal, sprite-sheet-to-x3d, and
 texture-font-to-pascal.
 .
 This package suggests the gradle package. Gradle is only necessary if one
 wants to build Android applications, otherwise one can ignore that
 suggestion. Note that, in order to create Android applications, one will also
 need the Android SDK and NDK, and FPC cross-compiler, see
 https://github.com/castle-engine/castle-engine/wiki/Android.