bzflag 2.4.20-1 source package in Ubuntu

Changelog

bzflag (2.4.20-1) unstable; urgency=medium

  * Team upload.
  * New upstream release.
  * debian/control:
    - Mark -data package as Multi-Arch: foreign
    - Point Vcs-* fields to salsa
    - Point homepage to https
    - Update debhelper compat to 13
    - Bump Standards-Version to 4.5.0
    - Declare that d/rules requires root
    - Add Pre-Depends for bzflag-server
      (lintian skip-systemd-native-flag-missing-pre-depends)
  * debian/rules:
    - Drop --as-needed linker flag, which is now default
    - Drop unnecessary get-orig-source target
    - Simplify d/rules by dropping unnecessary configure options
  * Use d/clean instead of overriding dh_clean.
  * Install files from debian/tmp instead of the source directory, so
    that dh_missing can detect them.
  * Drop automatically created directories from *.dirs
  * Add lintian-override for detected duplicate word in README.Debian
  * Add upstream metadata.

 -- Reiner Herrmann <email address hidden>  Sat, 16 May 2020 13:33:36 +0200

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bzflag_2.4.20-1.dsc 2.4 KiB 9e00a7afc3712bbd3d350dec4de206a7cdfbed1ae3bed98f5778ce1676b9e58b
bzflag_2.4.20.orig.tar.gz 13.5 MiB 1b5e597f766e14fe4673ab21867513f73005820a7cc93c574e9c2622ffb2c119
bzflag_2.4.20-1.debian.tar.xz 19.8 KiB dce2fa76b2aaf62ae4c47422fda92e0119a2e6c6c91ba3832907034e9f442e84

No changes file available.

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs both the client and the server, as well as generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: No summary available for bzflag-client in ubuntu groovy.

No description available for bzflag-client in ubuntu groovy.

bzflag-client-dbgsym: debug symbols for bzflag-client
bzflag-data: No summary available for bzflag-data in ubuntu groovy.

No description available for bzflag-data in ubuntu groovy.

bzflag-server: No summary available for bzflag-server in ubuntu impish.

No description available for bzflag-server in ubuntu impish.

bzflag-server-dbgsym: No summary available for bzflag-server-dbgsym in ubuntu impish.

No description available for bzflag-server-dbgsym in ubuntu impish.