bzflag 2.4.20-1 source package in Ubuntu
Changelog
bzflag (2.4.20-1) unstable; urgency=medium * Team upload. * New upstream release. * debian/control: - Mark -data package as Multi-Arch: foreign - Point Vcs-* fields to salsa - Point homepage to https - Update debhelper compat to 13 - Bump Standards-Version to 4.5.0 - Declare that d/rules requires root - Add Pre-Depends for bzflag-server (lintian skip-systemd-native-flag-missing-pre-depends) * debian/rules: - Drop --as-needed linker flag, which is now default - Drop unnecessary get-orig-source target - Simplify d/rules by dropping unnecessary configure options * Use d/clean instead of overriding dh_clean. * Install files from debian/tmp instead of the source directory, so that dh_missing can detect them. * Drop automatically created directories from *.dirs * Add lintian-override for detected duplicate word in README.Debian * Add upstream metadata. -- Reiner Herrmann <email address hidden> Sat, 16 May 2020 13:33:36 +0200
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any all
- Section:
- games
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bzflag_2.4.20-1.dsc | 2.4 KiB | 9e00a7afc3712bbd3d350dec4de206a7cdfbed1ae3bed98f5778ce1676b9e58b |
bzflag_2.4.20.orig.tar.gz | 13.5 MiB | 1b5e597f766e14fe4673ab21867513f73005820a7cc93c574e9c2622ffb2c119 |
bzflag_2.4.20-1.debian.tar.xz | 19.8 KiB | dce2fa76b2aaf62ae4c47422fda92e0119a2e6c6c91ba3832907034e9f442e84 |
Available diffs
No changes file available.
Binary packages built by this source
- bzflag: 3D first person tank battle game
BZFlag is a 3D multi-player multiplatform tank battle game that allows users
to play against each other in a network environment. There are five teams:
red, green, blue, purple and rogue (rogue tanks are black). Destroying a
player on another team scores a win, while being destroyed or destroying a
teammate scores a loss. Rogues have no teammates (not even other rogues), so
they cannot shoot teammates and they do not have a team score.
.
There are two main styles of play: capture-the-flag and free-for-all. In
capture-the-flag, each team (except rogues) has a team base and each team with
at least one player has a team flag. The object is to capture an enemy team's
flag by bringing it to your team's base. This destroys every player on the
captured team, subtracts one from that team's score, and adds one to your
team's score. In free-for-all, there are no team flags or team bases. The
object is simply to get as high a score as possible.
.
This metapackage installs both the client and the server, as well as generic
documentation files concerning the bzflag community, contributing to bzflag,
etc.
- bzflag-client: No summary available for bzflag-client in ubuntu groovy.
No description available for bzflag-client in ubuntu groovy.
- bzflag-client-dbgsym: debug symbols for bzflag-client
- bzflag-data: No summary available for bzflag-data in ubuntu groovy.
No description available for bzflag-data in ubuntu groovy.
- bzflag-server: No summary available for bzflag-server in ubuntu impish.
No description available for bzflag-server in ubuntu impish.
- bzflag-server-dbgsym: No summary available for bzflag-server-dbgsym in ubuntu impish.
No description available for bzflag-
server- dbgsym in ubuntu impish.