bzflag 2.4.2+ds1-5 source package in Ubuntu

Changelog

bzflag (2.4.2+ds1-5) unstable; urgency=low


  * Team upload.
  * Change Breaks and Replaces relation of bzflag-client to bzflag-data (<<
    2.4.0) because the desktop file has been moved from the bzflag-data to the
    bzflag-client package. Also tighten the dependency on bzflag-data. This
    prevents bzflag-client from failing to upgrade from wheezy to testing.
    Thanks Andreas Beckmann for the report. (Closes: #718009)
  * Remove lintian-override for missing menu icon. The warning is justified.
  * Point to the correct location of bzflag-32x32.xpm in the menu file.
  * debian/rules: Build with --parallel.

 -- Markus Koschany <email address hidden>  Tue, 17 Sep 2013 20:24:29 +0200

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
bzflag_2.4.2+ds1-5.dsc 2.2 KiB 45629c32d6ccd9d78f468c1d461731bf92e4e519fe0460a18aeef16bf33dac2e
bzflag_2.4.2+ds1.orig.tar.gz 13.0 MiB 633d308425c5cb61c788146ff3768787a2754a14c0ba049c3a1d88f0b9669d2e
bzflag_2.4.2+ds1-5.debian.tar.gz 23.4 KiB a1ec0227a5ff3a80618c1f858204d99ac67b42f03b5a1fc174f885877aece874

Available diffs

No changes file available.

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs the both the client and the server, as well generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: BZFlag client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-data: BZFlag data file

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the data files needed by the BZFlag client.

bzflag-server: bzfs - BZFlag game server

 bzfs is the server for BZFlag, and it must be running to play. It can be run
 on any system on the network (including a player's system or one without
 graphics). You need to install this package if you wish to:
  - play by yourself
  - play amongst a small group of people on a private network
  - provide a server so that anyone on the Internet may play with you