bullet 3.24+dfsg-2.1 source package in Ubuntu
Changelog
bullet (3.24+dfsg-2.1) unstable; urgency=medium * Non-maintainer upload. * Rename libraries for 64-bit time_t transition. Closes: #1062031 -- Steve Langasek <email address hidden> Wed, 28 Feb 2024 05:23:22 +0000
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bullet_3.24+dfsg-2.1.dsc | 2.3 KiB | 9d346f36c880908e124153b4457cb0a967e54dbdfc6f8e1ad3ed441f133050dd |
bullet_3.24+dfsg.orig.tar.xz | 1.5 MiB | 43c1edae2024ba18bb5d7bfd3bb2394b066a79151a29789504a2d8efcdc333d7 |
bullet_3.24+dfsg-2.1.debian.tar.xz | 12.6 KiB | 63817b931cb1ea65e7b4c4aac79b0927ad4ad32bb15b2d45a2d7224f86e48159 |
Available diffs
No changes file available.
Binary packages built by this source
- libbullet-dev: professional 3D Game Multiphysics Library -- development files
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
* Used by many movie and game companies in AAA titles on Playstation 3, XBox
360, Nintendo Wii, PC, Android and iPhone.
* Modular extendible C++ design with hot-swap of most components.
* Discrete and continuous collision detection (CCD).
* Swept collision queries.
* Ray casting with custom collision filtering.
* Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
non-convex triangle meshes.
* Support for dynamic deformation of non-convex triangle meshes, by refitting
the acceleration structures.
.
Multiphysics support including:
.
* Rigid body dynamics including constraint solvers, generic constraints,
ragdolls, hinge, ball-socket.
* Support for constraint limits and motors.
* Soft body support including cloth, rope and deformable.
* Bullet is integrated into Blender.
* Serialization of physics data in the cross-platform binary bullet file
format.
.
This package contains development files for Bullet.
- libbullet-doc: professional 3D Game Multiphysics Library -- documentation
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains the Bullet API documentation and the Bullet Quick Start
Guide.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains extra development files for Bullet.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras3.24t64: professional 3D Game Multiphysics Library -- extra libraries
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains all extra shared runtime libraries for Bullet including
HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet-extras3.24t64-dbgsym: debug symbols for libbullet-extras3.24t64
- libbullet3.24t64: professional 3D Game Multiphysics Library
Bullet professional 3D Game Multiphysics Library provides state of the art
collision detection, soft body and rigid body dynamics.
.
This package contains shared runtime libraries including BulletCollision,
BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
.
For more information about Bullet, please refer to the libbullet-dev package.
- libbullet3.24t64-dbgsym: debug symbols for libbullet3.24t64