bullet 2.87+dfsg-2 source package in Ubuntu

Changelog

bullet (2.87+dfsg-2) unstable; urgency=medium

  * Upload to unstable.
  * Switch to compat level 11.
  * Declare compliance with Debian Policy 4.1.2.

 -- Markus Koschany <email address hidden>  Wed, 27 Dec 2017 18:09:22 +0100

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Bionic release universe libs

Downloads

File Size SHA-256 Checksum
bullet_2.87+dfsg-2.dsc 2.4 KiB 25d93a13fc5058f9a96ba8af198221071f0bc406a0744bcbd3bdc30268b6d04a
bullet_2.87+dfsg.orig.tar.xz 1.4 MiB 4636db8ab61e3873e8fe8f52f45a539fcac83adbaac79b4ddb2dab179dfe6d71
bullet_2.87+dfsg-2.debian.tar.xz 10.2 KiB be16d62f7aadb0f314927dbb26d85ce7c4bed32d9ac205a2adf9722f1d1425b1

Available diffs

No changes file available.

Binary packages built by this source

libbullet-dev: professional 3D Game Multiphysics Library -- development files

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
  * Used by many movie and game companies in AAA titles on Playstation 3, XBox
    360, Nintendo Wii, PC, Android and iPhone.
  * Modular extendible C++ design with hot-swap of most components.
  * Discrete and continuous collision detection (CCD).
  * Swept collision queries.
  * Ray casting with custom collision filtering.
  * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and
    non-convex triangle meshes.
  * Support for dynamic deformation of non-convex triangle meshes, by refitting
    the acceleration structures.
 .
 Multiphysics support including:
 .
  * Rigid body dynamics including constraint solvers, generic constraints,
    ragdolls, hinge, ball-socket.
  * Support for constraint limits and motors.
  * Soft body support including cloth, rope and deformable.
  * Bullet is integrated into Blender.
  * Serialization of physics data in the cross-platform binary bullet file
    format.
 .
 This package contains development files for Bullet.

libbullet-doc: professional 3D Game Multiphysics Library -- documentation

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains the Bullet API documentation and the Bullet Quick Start
 Guide.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras-dev: professional 3D Game Multiphysics Library -- extra development

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains extra development files for Bullet.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras2.87: professional 3D Game Multiphysics Library -- extra libraries

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains all extra shared runtime libraries for Bullet including
 HACD, GIMPACTUtils, InverseDynamics, Serialize, ConvexDecomposition and VHACD.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet-extras2.87-dbgsym: No summary available for libbullet-extras2.87-dbgsym in ubuntu disco.

No description available for libbullet-extras2.87-dbgsym in ubuntu disco.

libbullet2.87: professional 3D Game Multiphysics Library

 Bullet professional 3D Game Multiphysics Library provides state of the art
 collision detection, soft body and rigid body dynamics.
 .
 This package contains shared runtime libraries including BulletCollision,
 BulletDynamics, BulletSoftbody, LinearMath and all Bullet 3 libraries.
 .
 For more information about Bullet, please refer to the libbullet-dev package.

libbullet2.87-dbgsym: debug symbols for libbullet2.87