bombardier 0.8.3+nmu4 source package in Ubuntu

Changelog

bombardier (0.8.3+nmu4) unstable; urgency=medium

  * Non-maintainer upload.

  [ Niels Thykier ]
  * Declare explicit need for fakeroot due to non-root:root ownership
    (Closes: #1089297)

 -- Alexandre Detiste <email address hidden>  Mon, 09 Dec 2024 18:23:40 +0100

Upload details

Uploaded by:
RISKO Gergely
Uploaded to:
Sid
Original maintainer:
RISKO Gergely
Architectures:
any
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Questing release universe games
Plucky release universe games

Downloads

File Size SHA-256 Checksum
bombardier_0.8.3+nmu4.dsc 1.5 KiB f47f8d262210dd1e97c0d729715e4b5c9890287c02935f684d52d79f21eb0aa9
bombardier_0.8.3+nmu4.tar.xz 22.4 KiB df9be51c9f2122add2b7a7c7271f0b3b8f2e48cd1baae691fcbeed4e3bbb7010

Available diffs

No changes file available.

Binary packages built by this source

bombardier: The GNU Bombing utility

 This game is the same as the old Blitz16 game on Commodore 16/Plus 4,
 written by Simon Taylor.
 .
 The player is driving a plane that moves across the screen. When the
 plane reaches the right edge of the screen it starts again on the
 left side, but drops down one line. Below is a cityscape composed of
 blocks. The player has to drop bombs from the plane, and each bomb
 which hits a building removes some blocks. As the plane descends it
 risks hitting any remaining blocks so priority has to be given to
 bombing the tallest buildings. The level is completed when all
 blocks are removed and the plane has descended safely to the bottom
 of the screen.
 .
 Info about the original Blitz 16:
 http://plus4world.powweb.com/software/Blitz_16

bombardier-dbgsym: debug symbols for bombardier