[Info 20:21:56.308] nereid Client Started [Debug 20:21:56.309] Delayed Initializating Banshee.Podcasting.PodcastService [Debug 20:21:56.315] Refreshing any podcasts that haven't been updated in over an hour [Debug 20:21:56.317] Delayed Initializating Banshee.Dap.DapService [Debug 20:21:56.320] Dap support extension loaded: Banshee.Dap.Ipod [Debug 20:21:56.500] Dap support extension loaded: Banshee.Dap.MassStorage [Debug 20:21:56.647] Dap support extension loaded: Banshee.Dap.Mtp [Debug 20:22:57.104] Querying model for track to play in Song:Next mode [Debug 20:22:57.377] Player state change: Idle -> Loading [Debug 20:22:57.504] (libbanshee:player) scaled volume: 0,344350 (ReplayGain) * 1,000000 (User) = 0,344350 [Debug 20:22:57.504] Player state change: Loading -> Loaded [Debug 20:22:57.504] (libbanshee:player) scaled volume: 0,344350 (ReplayGain) * 1,000000 (User) = 0,344350 [Debug 20:22:57.596] Player state change: Loaded -> Playing [Debug 20:22:57.605] Creating Pango.Layout, configuring Cairo.Context [Debug 20:22:57.606] Creating Pango.Layout, configuring Cairo.Context [Debug 20:22:58.543] TrackInfoDisplay RenderAnimation: 32,00 FPS [Debug 20:22:58.603] TrackInfoDisplay RenderAnimation: 33,00 FPS [Debug 20:23:04.858] Querying model for track to play in Song:Next mode [Debug 20:23:05.116] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL [Debug 20:23:05.132] Player state change: Playing -> Idle [Debug 20:23:05.133] Player state change: Idle -> Loading [Debug 20:23:05.554] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:05.554] Player state change: Loading -> Loaded [Debug 20:23:05.554] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:05.619] Player state change: Loaded -> Playing [Debug 20:23:06.584] TrackInfoDisplay RenderAnimation: 23,00 FPS [Debug 20:23:06.644] TrackInfoDisplay RenderAnimation: 24,00 FPS [Debug 20:23:09.462] Querying model for track to play in Song:Next mode [Debug 20:23:09.724] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL [Debug 20:23:09.738] Player state change: Playing -> Idle [Debug 20:23:09.741] Player state change: Idle -> Loading [Debug 20:23:10.156] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:10.156] Player state change: Loading -> Loaded [Debug 20:23:10.156] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:10.188] Player state change: Loaded -> Playing [Debug 20:23:11.188] TrackInfoDisplay RenderAnimation: 22,00 FPS [Debug 20:23:11.188] TrackInfoDisplay RenderAnimation: 21,00 FPS [Debug 20:23:16.168] Querying model for track to play in Song:Next mode [Debug 20:23:16.433] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL [Debug 20:23:16.447] Player state change: Playing -> Idle [Debug 20:23:16.449] Player state change: Idle -> Loading [Debug 20:23:16.783] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:16.783] Player state change: Loading -> Loaded [Debug 20:23:16.784] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:16.826] Player state change: Loaded -> Playing [Debug 20:23:17.817] TrackInfoDisplay RenderAnimation: 22,00 FPS [Debug 20:23:17.847] TrackInfoDisplay RenderAnimation: 22,00 FPS [Debug 20:23:22.734] Querying model for track to play in Song:Next mode [Debug 20:23:23.035] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL [Debug 20:23:23.049] Player state change: Playing -> Idle [Debug 20:23:23.051] Player state change: Idle -> Loading [Debug 20:23:23.358] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:23.358] Player state change: Loading -> Loaded [Debug 20:23:23.358] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:23.381] Player state change: Loaded -> Playing [Debug 20:23:24.381] TrackInfoDisplay RenderAnimation: 22,00 FPS [Debug 20:23:24.381] TrackInfoDisplay RenderAnimation: 22,00 FPS [Debug 20:23:29.446] Querying model for track to play in Song:Next mode [Debug 20:23:29.704] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL [Debug 20:23:29.718] Player state change: Playing -> Idle [Debug 20:23:29.723] Player state change: Idle -> Loading [Debug 20:23:30.010] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:30.010] Player state change: Loading -> Loaded [Debug 20:23:30.026] (libbanshee:player) scaled volume: 0,934435 (ReplayGain) * 1,000000 (User) = 0,934435 [Debug 20:23:30.055] Player state change: Loaded -> Playing [Debug 20:23:31.042] TrackInfoDisplay RenderAnimation: 22,00 FPS [Debug 20:23:31.071] TrackInfoDisplay RenderAnimation: 23,00 FPS [Debug 20:23:33.589] Player state change: Playing -> Paused