astc-encoder 4.5.0+ds-1 source package in Ubuntu

Changelog

astc-encoder (4.5.0+ds-1) unstable; urgency=medium

  * New upstream version 4.5.0+ds
  * Upload to unstable.

 -- Timo Röhling <email address hidden>  Thu, 22 Jun 2023 09:46:15 +0200

Upload details

Uploaded by:
Timo Röhling
Uploaded to:
Sid
Original maintainer:
Timo Röhling
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
astc-encoder_4.5.0+ds-1.dsc 2.0 KiB 7258b4f715726b7b75bb2ba667c7d5a351693dbc35995458d419ecf87846832f
astc-encoder_4.5.0+ds.orig.tar.xz 32.2 MiB 7db1c480cb816aa3309e8bf16b4a01a03426eca3efb67d9c9d4c92523c0221c8
astc-encoder_4.5.0+ds-1.debian.tar.xz 12.9 KiB 8f1dc3275cc43f4435531a4abdb0d4e6625a0b221d5c29d52bc63f825db36e4f

Available diffs

No changes file available.

Binary packages built by this source

astcenc: ASTC image compression and decompression tool

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the command-line tool to compress and decompress
 images.

astcenc-dbgsym: debug symbols for astcenc
libastcenc-dev: ASTC image compression and decompression library headers

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the development headers to include ASTC support
 in other applications.

libastcenc4d: ASTC image compression and decompression library

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the runtime library for ASTC support.

libastcenc4d-dbgsym: debug symbols for libastcenc4d