astc-encoder 3.2+ds-2 source package in Ubuntu

Changelog

astc-encoder (3.2+ds-2) unstable; urgency=medium

  * Fix version number in library file name

 -- Timo Röhling <email address hidden>  Wed, 25 Aug 2021 23:07:38 +0200

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Uploaded by:
Timo Röhling
Uploaded to:
Sid
Original maintainer:
Timo Röhling
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
astc-encoder_3.2+ds-2.dsc 2.0 KiB 7558b2cb7f2879b56e50169c0e2f87fc474d5f3932b5506fa7e4bd7cd714757f
astc-encoder_3.2+ds.orig.tar.xz 30.5 MiB 76bcac661ce3f552b621e2438583929636ab3387a28b889c4720efad073b0c0c
astc-encoder_3.2+ds-2.debian.tar.xz 11.9 KiB 844be15f2929e98b7f2ccd7fcefa3b8193772c479661eac1e0d2d3d04a8c8318

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Binary packages built by this source

astcenc: ASTC image compression and decompression tool

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the command-line tool to compress and decompress
 images.

astcenc-dbgsym: debug symbols for astcenc
libastcenc-dev: ASTC image compression and decompression library headers

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the development headers to include ASTC support
 in other applications.

libastcenc1d: ASTC image compression and decompression library

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the runtime library for ASTC support.

libastcenc1d-dbgsym: debug symbols for libastcenc1d