astc-encoder 3.2+ds-2 source package in Ubuntu
Changelog
astc-encoder (3.2+ds-2) unstable; urgency=medium * Fix version number in library file name -- Timo Röhling <email address hidden> Wed, 25 Aug 2021 23:07:38 +0200
Upload details
- Uploaded by:
- Timo Röhling
- Uploaded to:
- Sid
- Original maintainer:
- Timo Röhling
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
astc-encoder_3.2+ds-2.dsc | 2.0 KiB | 7558b2cb7f2879b56e50169c0e2f87fc474d5f3932b5506fa7e4bd7cd714757f |
astc-encoder_3.2+ds.orig.tar.xz | 30.5 MiB | 76bcac661ce3f552b621e2438583929636ab3387a28b889c4720efad073b0c0c |
astc-encoder_3.2+ds-2.debian.tar.xz | 11.9 KiB | 844be15f2929e98b7f2ccd7fcefa3b8193772c479661eac1e0d2d3d04a8c8318 |
Available diffs
- diff from 2.1+ds-3 to 3.2+ds-2 (566.3 KiB)
No changes file available.
Binary packages built by this source
- astcenc: ASTC image compression and decompression tool
The Adaptive Scalable Texture Compression (ASTC) format, developed by
Arm® and AMD, has been adopted as an official extension to the Open GL®,
OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
both in terms of image quality at a given bitrate, and in terms of the
format and bitrate flexibility available to content creators. This
allows more assets to use compression, often at a reduced bitrate
compared to legacy formats, reducing memory bandwidth and energy
consumption.
.
This package provides the command-line tool to compress and decompress
images.
- astcenc-dbgsym: debug symbols for astcenc
- libastcenc-dev: ASTC image compression and decompression library headers
The Adaptive Scalable Texture Compression (ASTC) format, developed by
Arm® and AMD, has been adopted as an official extension to the Open GL®,
OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
both in terms of image quality at a given bitrate, and in terms of the
format and bitrate flexibility available to content creators. This
allows more assets to use compression, often at a reduced bitrate
compared to legacy formats, reducing memory bandwidth and energy
consumption.
.
This package provides the development headers to include ASTC support
in other applications.
- libastcenc1d: ASTC image compression and decompression library
The Adaptive Scalable Texture Compression (ASTC) format, developed by
Arm® and AMD, has been adopted as an official extension to the Open GL®,
OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
both in terms of image quality at a given bitrate, and in terms of the
format and bitrate flexibility available to content creators. This
allows more assets to use compression, often at a reduced bitrate
compared to legacy formats, reducing memory bandwidth and energy
consumption.
.
This package provides the runtime library for ASTC support.
- libastcenc1d-dbgsym: debug symbols for libastcenc1d