Indicate that a hint is available in Aisleriot
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Aisleriot |
New
|
Wishlist
|
|||
aisleriot (Ubuntu) |
Triaged
|
Wishlist
|
Ubuntu Desktop Bugs |
Bug Description
Binary package hint: gnome-games
I enjoy playing Aisleriot and have a suggestion about the "Hint" button.
I try not to use this feature (solving it myself is the point!); however, it's annoying to press it only to be get the "take another card".
I would improve my enjoyment to get some indication that a useful hint is possible, perhaps by only enabling it when the game engine has something useful to suggest.
This way, it would be a "you've missed something" hint rather than the "just move X to Y" brute force hint.
ProblemType: Bug
Architecture: i386
Date: Mon Jul 14 23:37:31 2008
DistroRelease: Ubuntu 8.04
NonfreeKernelMo
Package: gnome-games 1:2.22.2.1-0ubuntu1
PackageArchitec
ProcEnviron:
PATH=/
LANG=en_AU.UTF-8
SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.24-19-generic i686
description: | updated |
Changed in gnome-games: | |
status: | New → Unknown |
description: | updated |
Changed in gnome-games: | |
status: | Unknown → New |
summary: |
- Aisleriot: enhancement idea: show that hints are possible + Indicate that a hint is available |
summary: |
- Indicate that a hint is available + Indicate that a hint is available in Aisleriot |
Changed in gnome-games: | |
importance: | Unknown → Wishlist |
affects: | gnome-games (Ubuntu) → aisleriot (Ubuntu) |
affects: | gnome-games → aisleriot |
thanks for the report, since you open the upstream task do you want to send it upstream? for forwarding instructions please have a look to https:/ /wiki.ubuntu. com/Bugs/ Upstream/ GNOME ; thanks.