Activity log for bug #323424

Date Who What changed Old value New value Message
2009-01-31 00:17:03 Marcus Granado bug added bug
2009-02-01 20:38:59 Jonathan Thomas None: importance Undecided Wishlist
2009-02-01 20:38:59 Jonathan Thomas None: statusexplanation
2009-02-01 20:39:29 Jonathan Thomas description http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home Blood Frontier is a Free and Open Source game, using SDL and OpenGL which allows it to be ported to many platforms; you can download it for both PC (Windows, Linux, BSD) and Mac. You can also obtain it through our subversion repository and live on the bleeding edge of development. (Download: All Files, Windows, Linux, Mac OSX, or via Subversion) The game is a single-player and multi-player first-person shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of tactics and low gravity. In a true open source "by the people for the people" nature, it tries to work closely with the gaming and open source communities to provide a better overall experience, taking all sorts of feedback from your average player, to your seasoned developer, aiming to create a story-driven game environment that is flexible, fun, easy to use, and pleasing to the eye. http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Download http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home Blood Frontier is a Free and Open Source game, using SDL and OpenGL which allows it to be ported to many platforms; you can download it for both PC (Windows, Linux, BSD) and Mac. You can also obtain it through our subversion repository and live on the bleeding edge of development. (Download: All Files, Windows, Linux, Mac OSX, or via Subversion) The game is a single-player and multi-player first-person shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of tactics and low gravity. In a true open source "by the people for the people" nature, it tries to work closely with the gaming and open source communities to provide a better overall experience, taking all sorts of feedback from your average player, to your seasoned developer, aiming to create a story-driven game environment that is flexible, fun, easy to use, and pleasing to the eye. http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Download
2009-02-03 15:27:50 Patrick Kilgore None: status New Incomplete
2009-02-03 19:50:17 Marcus Granado description http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home Blood Frontier is a Free and Open Source game, using SDL and OpenGL which allows it to be ported to many platforms; you can download it for both PC (Windows, Linux, BSD) and Mac. You can also obtain it through our subversion repository and live on the bleeding edge of development. (Download: All Files, Windows, Linux, Mac OSX, or via Subversion) The game is a single-player and multi-player first-person shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of tactics and low gravity. In a true open source "by the people for the people" nature, it tries to work closely with the gaming and open source communities to provide a better overall experience, taking all sorts of feedback from your average player, to your seasoned developer, aiming to create a story-driven game environment that is flexible, fun, easy to use, and pleasing to the eye. http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Download http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home Blood Frontier is a Free and Open Source game, using SDL and OpenGL which allows it to be ported to many platforms; you can download it for both PC (Windows, Linux, BSD) and Mac. You can also obtain it through our subversion repository and live on the bleeding edge of development. (Download: All Files, Windows, Linux, Mac OSX, or via Subversion) The game is a single-player and multi-player first-person shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of tactics and low gravity. In a true open source "by the people for the people" nature, it tries to work closely with the gaming and open source communities to provide a better overall experience, taking all sorts of feedback from your average player, to your seasoned developer, aiming to create a story-driven game environment that is flexible, fun, easy to use, and pleasing to the eye. http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Download -- License http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=License " From bloodfrontier Jump to: navigation, search Blood Frontier is based on the Sauerbraten game engine, both of which are covered under the ZLIB license. You may use the source code so long as you obey this license. This software is Open Source Initiative approved Open Source Software. Open Source Initiative Approved is a trademark of the Open Source Initiative. * http://www.opensource.org/licenses/zlib-license.php Blood Frontier, Copyright (C) 2006-2009 * Tony "Acord" Cord * Quinton "Quin" Reeves * Lee "Eihrul" Salzman Sauerbraten (Cube Engine 2), Copyright (C) 2001-2009 * Wouter "aardappel" van Oortmerssen * Lee "Eihrul" Salzman This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: * The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. * Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. * This notice may not be removed or altered from any source distribution. The License covers the source code, the included enet network library is covered by an MIT-style License, which is however compatible with the above License for all practical purposes. Game media included in the game (maps, textures, sounds, models etc.) are NOT covered by this License, and may have individual copyrights and distribution restrictions (see individual readmes). Any Screenshots or other advertising material for Blood Frontier are in the public domain. " -- Regarding the game media artwork license: http://apps.sourceforge.net/mediawiki/bloodfrontier/index.php?title=Home " The main adventure component of Blood Frontier will always be Free and Open Source Software, and you can contribute to it too. The only restriction is that currently you are free to distribute but not copy or reuse the artwork without permission. This project will eventually release its assests under an as-yet undetermined open source license, once it reaches full version. For a full list of people who have contributed see the Credits. For licensing information, please see the License. " I attached the readme.txt license files in the artwork data folder. They basically say what is stated above.
2009-02-03 19:51:52 Marcus Granado bug added attachment 'artwork-copyright-files.zip' (artwork-copyright-files.zip)
2009-02-08 03:40:31 Marcus Granado None: status Incomplete New
2009-02-08 03:40:31 Marcus Granado None: statusexplanation added license in the description
2009-03-04 18:16:09 Brian Murray title [needs packaging] 3D FPS Game Blood Frontier [needs-packaging] 3D FPS Game Blood Frontier
2010-03-05 05:29:05 Alexander Maslov nominated for series Ubuntu Karmic
2010-03-05 05:29:05 Alexander Maslov nominated for series Ubuntu Lucid