Many games perform sluggishly after waking PC from suspend (Ubuntu 12.04)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ubuntu |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
I'm not sure who to report this to. I've already tried reporting it to Nvidia, but haven't heard any response. It could be a general Linux issue. Or maybe it's something particular to my hardware setup. Anyway, I'll voice it here since it strikes me as the next step.
All of my Steam games run at great frame rates normally. However, upon waking my PC from a suspend, many of them perform sluggishly until my next reboot. It's like their frame rate gets cut in half. They're still playable, but not very enjoyably so. Some of these games (played through Steam) include Awesomenauts, Left 4 Dead 2, Dota 2, Counter-Strike: Source, Half-Life 2, Portal, Portal 2 and Team Fortress 2.
However, some games continue to work just fine after a suspend. For example, Killing Floor. It uses the Unreal 3 engine, and perhaps it is optimized better for Linux. Also Nexuiz and Xonotic continue to work well after a wake from suspend.
Note that while the aforementioned games run sluggishly, the Ubuntu desktop still performs as snappy and responsive as before. It seems unaffected by the problem. The issue is only noticeable in games.
I hope this will be addressed in future Ubuntu versions, as I aim on continuing to game on this OS.
If this has already been addressed in newer versions of Ubuntu, please excuse this.
Thank you.
System Information:
Ubuntu 12.04.5 LTS (64-bit)
Asus M4A78LT-M LE Motherboard
AMD Athlon II X4 645, 3.10 GHz
Mushkin 8GB PC3 Blackline RAM (2x 4GB)
500 GB Hard Disk
Nvidia GeForce GT 240
Nvidia Driver Version 331.113
tags: | added: precise |
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