glew 1.10.0-3 source package in Ubuntu RTM
Changelog
glew (1.10.0-3) unstable; urgency=low * debian/shlibs.local: 1.9 => 1.10 version bump * debian/patches/: patchset updated - 0001-Touch_glewmx.pc.in_file.patch dropped (useless) - 0002-Fix_FTBFS_on_kFreeBSD.patch renamed to #0001 - 0003-Config_files_update.patch renamed to #0002 - 0003-Drop_PHONY_on_pc_files.patch added (Closes: #729634) -- Matteo F. Vescovi <email address hidden> Tue, 19 Nov 2013 08:52:52 +0100
Upload details
- Uploaded by:
- Matteo F. Vescovi
- Uploaded to:
- Sid
- Original maintainer:
- Matteo F. Vescovi
- Architectures:
- any
- Section:
- libs
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
14.09-factory | release | main | libs | |
14.09 | release | main | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glew_1.10.0-3.dsc | 2.2 KiB | 63bb683a5a0fd90b51505ee5c59184f3375cccfd0e0c6c6fac05e8337ba6e3eb |
glew_1.10.0.orig.tar.gz | 554.3 KiB | 99c41320b63f6860869b5fb9af9a1854b15582796c64ee3dfd7096dc0c89f307 |
glew_1.10.0-3.debian.tar.gz | 38.3 KiB | f03049d2d0ca15199136909ff7209af3ffe3b88aeea8e52ab55abd226b3261d8 |
Available diffs
No changes file available.
Binary packages built by this source
- glew-utils: OpenGL Extension Wrangler - utilities
For more information about GLEW please refer to the description of the
libglew-dev package.
.
This package contains the utilities which can be used to query the
supported OpenGL extensions.
- libglew-dbg: OpenGL Extension Wrangler (debugging symbols)
The OpenGL Extension Wrangler, GLEW for short, is a library that
handles initialization of OpenGL extensions in a portable and simple
way. Once the program initializes the library and checks the
availability of extensions, it can safely call the entry points defined
by the extension. Currently GLEW supports almost all the extensions
found in the OpenGL extension registry (http://www.opengl. org/registry).
.
This package contains the debugging symbols for libglew1.10.
- libglew-dev: OpenGL Extension Wrangler - development environment
The OpenGL Extension Wrangler, GLEW for short, is a library that
handles initialization of OpenGL extensions in a portable and simple
way. Once the program initializes the library and checks the
availability of extensions, it can safely call the entry points defined
by the extension. Currently GLEW supports almost all the extensions
found in the OpenGL extension registry (http://www.opengl. org/registry).
.
This package contains the development documentation as well as the
required header files.
- libglew1.10: OpenGL Extension Wrangler - runtime environment
For more information about GLEW please refer to the description of the
libglew-dev package.
.
This package contains the runtime support files.
- libglewmx-dbg: OpenGL Extension Wrangler MX (debugging symbols)
The OpenGL Extension Wrangler, GLEW for short, is a library that
handles initialization of OpenGL extensions in a portable and simple
way. Once the program initializes the library and checks the
availability of extensions, it can safely call the entry points defined
by the extension. Currently GLEW supports almost all the extensions
found in the OpenGL extension registry (http://www.opengl. org/registry).
.
This package contains the debugging symbols for libglewmx1.10.
- libglewmx-dev: OpenGL Extension Wrangler MX - development environment
The OpenGL Extension Wrangler, GLEW for short, is a library that
handles initialization of OpenGL extensions in a portable and simple
way. Once the program initializes the library and checks the
availability of extensions, it can safely call the entry points defined
by the extension. Currently GLEW supports almost all the extensions
found in the OpenGL extension registry (http://www.opengl. org/registry).
.
This package contains the development libraries compiled with GLEW_MX.
- libglewmx1.10: OpenGL Extension Wrangler (Multiple Rendering Contexts)
For more information about GLEW please refer to the description of the
libglewmx-dev package.
.
This package contains the runtime support files, built with GLEW_MX option,
adding support for thread-safe usage of multiple rendering contexts.