Jakob says that there is a variable indicating whether we are in simulator or editor, that is however never set.
Closing this issue, and it seems no longer relevant. Parts of this might be cleanup in the ongoing guirefactoring. If the issue is still relevant please reopen with more detailed instructions.
Bug watches keep track of this bug in other bug trackers.
Closing this issue, and it seems no longer relevant. Parts of this might be cleanup in the ongoing guirefactoring. If the issue is still relevant please reopen with more detailed instructions.