lrand48() doesn't scale well on highly concurrent platforms

Bug #1412488 reported by Axel Schwenke
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sysbench
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Bug Description

When doing benchmarks on the power8 platform which offers as much as 160 concurrent threads (20 physical cpu cores * 8 threads per core) we've seen sysbench spending huge amounts of cpu time in lrand48(). The effect was visible as decreased performance when doing OLTP read/write benchmarks at high concurrency. This is partly an effect of sysbench itself eating cpu, partly a effect of cache line pollution by the shared global RNG state.

Attached is a patch that changes the sb_rnd() function to use a thread local RNG. It's a straight forward implementation of a LCG with 32 bit length. More specifically I used the first parameter set from https://en.wikipedia.org/wiki/Linear_congruential_generator. The implementation uses autoconf to check for thread-local storage. if the build environment doesn't provide this, it falls back to the old behavior.

With the patch applied the peak throughput went up by 20% from 20K tps to 24K tps. I'd like to see this change in sysbench trunk soon.

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Axel Schwenke (ahel) wrote :
Revision history for this message
Alexey Kopytov (akopytov) wrote :

I'd like to keep the current RNG and make sb_rnd_local() usage optional and disabled by default.

Also, the patch uses SB_MAX_RND (0x3fffffff) as the modulus, while the chosen values of multiplier and increment correspond to the modules value of 2^32. Which means condition number #2 from https://en.wikipedia.org/wiki/Linear_congruential_generator#Period_length does not hold, and thus the chosen constants may have a negative impact on RNG quality.

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Axel Schwenke (ahel) wrote :

> the patch uses SB_MAX_RND (0x3fffffff) as the modulus, while
> the chosen values of multiplier and increment correspond to
> the modules value of 2^32. Which means condition number #2 from
> https://en.wikipedia.org/wiki/Linear_congruential_generator#Period_length
> does not hold, and thus the chosen constants may have a negative
> impact on RNG quality.

I think this is not a valid point for two reasons:

1. SB_MAX_RND is *not* the modulus of the LCG. The modulus is 2^32, but output of the LCG is projected to a smaller range by the (seed % SB_MAX_RND) operation. There is no way that this could affect the resulting period length to become shorter than SB_MAX_RND itself.

2. the current implementation does the same thing. In sysbench.h there is

#define SB_MAX_RND 0x3fffffffu
...
#ifdef HAVE_LRAND48
# define sb_rnd() (lrand48() % SB_MAX_RND)
...

meaning the 31 random bits returned from lrand48() are projected to a smaller range.

Further more I think the modulus operation above is wrong. If we want to project a random number from a larger range inside the interval [0..SB_MAX_RND] (limits included) then we should use (lrand48() % (SB_MAX_RND+1)). Which is also more efficient because it can be implemented as (rand_input & SB_MAX_RND), thus avoiding a division.

I didn't read all the code, but do you remember why there is a fixed value of SB_MAX_RND at all? The only place in the code where I see it being used is when the result from sb_rnd() is transformed to a DOUBLE value in [0..1]. Wouldn't it be much better to chose SB_MAX_RND according to the RNG that is picked by autoconf? Then SB_MAX_RND would be 2^32-1 for lrand48() (which return 31 bits) and 2^33-1 for sb_rnd_local() (which returns 32 bits).

Revision history for this message
Alexey Kopytov (akopytov) wrote : Re: [Bug 1412488] Re: lrand48() doesn't scale well on highly concurrent platforms

> 1. SB_MAX_RND is *not* the modulus of the LCG. The modulus is 2^32, but
> output of the LCG is projected to a smaller range by the (seed %
> SB_MAX_RND) operation. There is no way that this could affect the
> resulting period length to become shorter than SB_MAX_RND itself.
>

Right, I missed that the result of (seed % SB_RND_MAX) is not assigned
back to seed.

Anyway, I don’t want to change the default RNG behavior. All changes
should be optional and off by default.

Revision history for this message
Sergey Vojtovich (svoj) wrote :

Just for the record, there is another option to attack this problem: reduce number of lrand48() calls. 31 random bits is enough to generate 9 decimals using division (possibly slower), or 7 decimals using bitwise shift (possibly faster).

Calling lrand48() 7x or 9x times less per transaction should solve this problem, at least for given core/thread count.

Revision history for this message
Alexey Kopytov (akopytov) wrote :

Fixed based on the same idea has been pushed to the 1.0 branch: https://github.com/akopytov/sysbench/commit/e24a028409da3dc892f026a20ac371ecf8e2ef42

Thank you!

Changed in sysbench:
status: New → Fix Released
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