keyboard detection can display unrenderable glyphs
Bug #1778231 reported by
Mathieu Trudel-Lapierre
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
subiquity |
Triaged
|
Low
|
Unassigned |
Bug Description
I started subiquity in French and picked "identify the keyboard". Stepping through the steps (press the two characters, then "no" for everything else, until reaching the end).
Some glyphs do not appear; this doesn't help figuring out whether the keys are present (they show as the generic losange for a missing glyph).
Furthermore, at the very end, after showing that my keyboard was detected as US English, subiquity crashes completely; restarting from the beginning.
summary: |
- crash at the end of keyboard detection + keyboard detection can display unrenderable glyphs |
Changed in subiquity: | |
status: | New → Triaged |
importance: | Undecided → Low |
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Hmm I wonder how d-i handles the glyph issue, does it change console font for each option or something?
I've fixed the crash in git.