segfault in unit.cpp function HitUnit in stratagus 2.2.6
Bug #911062 reported by
Neil Tan
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stratagus |
Fix Released
|
Undecided
|
Pali |
Bug Description
A segfault occurs when a building is "attacked" by fire in file "unit.cpp" function "HitUnit" when the variable argument "attacker" is NULL. This happens when called from file "actions.cpp" function "HandleRegenera
Related branches
tags: | added: patch |
Changed in stratagus: | |
status: | New → Fix Committed |
assignee: | nobody → Pali (pali) |
Changed in stratagus: | |
milestone: | none → 2.2.7 |
Changed in stratagus: | |
status: | Fix Committed → Fix Released |
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