32by32 maps seems to set UI.MapArea.X to half with high resolutions

Bug #706188 reported by Kyran Jackson on 2011-01-22
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Fix Released

Bug Description

At higher resolutions, loading a 32 by 32 map results in the right side of the screen being black, requiring scrolling in order to see the whole map.

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Kyran Jackson (erstmap) wrote :
Pali (pali) wrote :

Yes, this is know problem (for me). If I start first mission in orc exp. campaign with resolution 1680x1050 show me this too.

I tried find where is problem months ago but without success.

Changed in stratagus:
status: New → Confirmed
importance: Undecided → Medium
cybermind (iddqd-mail) wrote :

This ancient bug has been finally fixed at all! :) And only 2 lines of code changed at all.
But games will still need fillers on the right side of interface screen to nullify "hall of mirrors" effect.

Changed in stratagus:
status: Confirmed → Fix Committed
assignee: nobody → cybermind (iddqd-mail)
cybermind (iddqd-mail) on 2015-03-19
Changed in stratagus:
status: Fix Committed → Fix Released
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