Units don't carry over XP and Kill variables when upgraded
Bug #1293138 reported by
Andre Novellino Gouvêa
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stratagus |
Fix Released
|
Undecided
|
cybermind |
Bug Description
I am using commit version 8874.
When upgraded through an upgrade button in the unit's interface (for instance, when watch towers upgrade into guard towers), the unit's XP and Kills variables are reset to 0. I am uncertain as to what happens to other unit variables, possibly they are set to 0 as well.
Related branches
Changed in stratagus: | |
status: | Fix Committed → Fix Released |
milestone: | none → 2.3 |
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Fixed in rev.8885