Units don't carry over XP and Kill variables when upgraded

Bug #1293138 reported by Andre Novellino Gouvêa on 2014-03-16
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Fix Released

Bug Description

I am using commit version 8874.

When upgraded through an upgrade button in the unit's interface (for instance, when watch towers upgrade into guard towers), the unit's XP and Kills variables are reset to 0. I am uncertain as to what happens to other unit variables, possibly they are set to 0 as well.

Related branches

cybermind (iddqd-mail) wrote :

Fixed in rev.8885

Changed in stratagus:
status: New → Fix Committed
assignee: nobody → cybermind (iddqd-mail)
cybermind (iddqd-mail) on 2015-03-19
Changed in stratagus:
status: Fix Committed → Fix Released
milestone: none → 2.3
To post a comment you must log in.
This report contains Public information  Edit
Everyone can see this information.

Other bug subscribers