AI fails to build Lumber mill

Bug #1093794 reported by Joris Dauphin
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Stratagus
Fix Released
High
Joris Dauphin

Bug Description

Reported by Julio. (stratagus rev. 8535)

Other buildings seem to work fine.

Related branches

Revision history for this message
Julio (artofwar) wrote :

Additional Information:
Created a map where AI player already has a Lumbermill...

Confirmed that AI recognizes/utilizes lumbermill, evidence:
1) AiWait(AiLumberMill()) doesn't hold up execution
2) Lumber is properly used by peons
3) Able to build AiShooter() units

However,

AiNeed(AiHarbor()) is ignored.

So, there is either a second bug: AI fails to build Harbor
Or, original reported bug affects building Harbor as well

Hope this helps...

Revision history for this message
Joris Dauphin (joris-dauphin) wrote :

bug with Lumbermill fixed (rev. 8540)
it doesn't solve bug with "ship building".
Investigating.

Revision history for this message
Joris Dauphin (joris-dauphin) wrote :

Bug with storage shore building fixed (rev. 8541)
Thanks for report.

Revision history for this message
Julio (artofwar) wrote :

I have confirmed both issues (Lumbermill / Harbor) are fixed.

Thank You,
Julio

Changed in stratagus:
status: Confirmed → Fix Committed
cybermind (iddqd-mail)
Changed in stratagus:
status: Fix Committed → Fix Released
milestone: none → 2.3
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.