It's interesting. I can reproduce it and it looks like selection point has permanent delta between "apparent" place object and real place of object.
Part of log: StelViewportDistorterFisheyeToSphericMirror(): screen_w: 1920 screen_h: 1080 originalProjectorParams.viewportXywh: 0 0 1920 1080 newProjectorParams.viewportXywh: 0 0 1920 1080 originalProjectorParams.fov: 129.684 newProjectorParams.fov: 60 originalProjectorParams.viewportCenter: 960 540 newProjectorParams.viewportCenter: 960 540 originalProjectorParams.viewportFovDiameter: 1080 newProjectorParams.viewportFovDiameter: 1080 originalProjectorParams.zNear,zFar: 1e-06 50 newProjectorParams.zNear,zFar: 0 0 texture_w: 1920 texture_h: 1080 max_x: 240 max_y: 155
+ on screenshot I clicked on center of the Moon. Bogdan, which screen size on your PC?
It's interesting. I can reproduce it and it looks like selection point has permanent delta between "apparent" place object and real place of object.
Part of log: torterFisheyeTo SphericMirror( ): screen_w: 1920 screen_h: 1080 orParams. viewportXywh: 0 0 1920 1080 ams.viewportXyw h: 0 0 1920 1080 orParams. fov: 129.684 ams.fov: 60 orParams. viewportCenter: 960 540 ams.viewportCen ter: 960 540 orParams. viewportFovDiam eter: 1080 ams.viewportFov Diameter: 1080 orParams. zNear,zFar: 1e-06 50 ams.zNear, zFar: 0 0
StelViewportDis
originalProject
newProjectorPar
originalProject
newProjectorPar
originalProject
newProjectorPar
originalProject
newProjectorPar
originalProject
newProjectorPar
texture_w: 1920
texture_h: 1080
max_x: 240
max_y: 155
+ on screenshot I clicked on center of the Moon. Bogdan, which screen size on your PC?