Hello im adding here myself since im having the same problem reported above. I've started to get these crashes right away after upgrading to version 0.10.3. I have a similar call stack after getting the crashes, from Visual Studio im getting: > 03b0f38b() nvoglnt.dll!01fb449d() [Frames below may be incorrect and/or missing, no symbols loaded for nvoglnt.dll] nvoglnt.dll!01fb45a5() nvoglnt.dll!01afdc63() QtOpenGL4.dll!6d056cdd() QtOpenGL4.dll!6d063737() QtOpenGL4.dll!6d058acd() ... code: 03B0F375 DD 06 fld qword ptr [esi] 03B0F377 D9 18 fstp dword ptr [eax] 03B0F379 D9 58 04 fstp dword ptr [eax+4] 03B0F37C 8B 35 20 A2 B2 03 mov esi,dword ptr ds:[3B2A220h] 03B0F382 8B B6 1C 01 00 00 mov esi,dword ptr [esi+11Ch] 03B0F388 8D 34 CE lea esi,[esi+ecx*8] --->03B0F38B 8B 3E mov edi,dword ptr [esi] <<<<<<<<<< CRASHES HERE>>>>>>>>>>>>>>>> 03B0F38D 8B 6E 04 mov ebp,dword ptr [esi+4] 03B0F390 89 78 08 mov dword ptr [eax+8],edi 03B0F393 89 68 0C mov dword ptr [eax+0Ch],ebp 03B0F396 83 C0 10 add eax,10h 03B0F399 41 inc ecx 03B0F39A 4A dec edx call stack goes on with with further calls between QtOpenGL4.dll and nvoglnt.dll i cant locate which module is loaded at address 03b0f38b, i'll try to find the above disassembly inside the main stellarium modules to see i can find which module is it. My logfile is: 2010-01-29T20:30:32 Windows XP Compiled with GCC 4.4.0 Qt runtime version: 4.6.1 Qt compilation version: 4.6.1 Addressing mode: 32-bit Total memory: 2047 MB (unreliable) Total virtual memory: 2047 MB (unreliable) Physical memory in use: 34% Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz Processor speed: 2672 MHz Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz C:\Archivos de programa\Stellarium\stellarium.exe ------------------------------------------------------- [ This is Stellarium 0.10.3 - http://www.stellarium.org ] [ Copyright (C) 2000-2010 Fabien Chereau et al ] ------------------------------------------------------- Writing log file to: "C:/Documents and Settings/Borja/Datos de programa/Stellarium/log.txt" File search paths: 0 . "C:\Documents and Settings\Borja\Datos de programa\Stellarium" 1 . "." Attempting to use an existing older config file. Config file is: "C:\Documents and Settings\Borja\Datos de programa\Stellarium/config.ini" Cache directory is: "C:\Documents and Settings\Borja\ConfiguraciĆ³n local\Datos de programa\stellarium\stellarium\cache" Sky language is "en_GB" Application language is "en_GB" Loading Solar System data ... Loaded 38 / 38 planet orbits Loading star data ... "Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013" "Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999" "Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416" "Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064" Finished loading star catalogue data, max_geodesic_level: 3 navigation/preset_sky_time is a double - treating as jday: 2.45151e+06 Use vertex shader for stars rendering Loaded 10051 NGC records Loading NGC name data ... Loaded 222 / 222 NGC name records successfully Use vertex shader for atmosphere rendering: "./data/shaders/xyYToRGB.glsl" Loaded 88 / 88 constellation records successfully for culture "western" Loaded 85 / 85 constellation art records successfully for culture "western" Loaded 89 / 89 constellation names Loading constellation boundary data ... Loaded 782 constellation boundary segments Loading star names from "./skycultures/western/star_names.fab" Loaded 230 / 230 common star names Loading star names from "./stars/default/name.fab" Loaded 3215 / 4359 scientific star names Creating GUI ... My graphic card is a Nvidia 285GTX (190.38 driver version) Let me know if you need any additional info, or further tests.