No high-DPI/-resolution/4K GUI in 0.15.2 and 0.15.1.1

Bug #1682600 reported by Stefan Binder
6
This bug affects 1 person
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Stellarium
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Bug Description

After upgrading from version 0.15.0 to 0.15.2 on Windows 10, the GUI became unusable small.

A similar problem seems to have existed before version 0.15.0 and to have been reported as: bug #1372781 "4K resolution (GUI scaling)" - reported by Alexander Wolf on 2014-09-23.

The screen is 12.3" and has a 2736×1824 resolution (MS Surface 4). The GUI has a normal size when using version 0.15.0. After installing 0.15.2 the toolbars and the text are very small, and one can barely read it without a magnifying glass/loupe. I tried version 0.15.1.1 as well, but the GUI had the same small size as with 0.15.2. Running the 0.90.0.9270 trunk version shows a well-sized GUI like that of version 0.15.0.

With version 0.15.2, adding "enable_hdpi_scaling = true" to the [main] section of the config.ini file, as suggested in the bug #1372781 discussion, has no influence on the GUI size.

Also, the frame rate dropped from smooth 50+ fps in 0.15.0 to around 30 fps with annoying lags in 0.15.2. The integrated Intel HD 520 graphics isn't really up to rendering 2736x1824 pixels.

Maybe a resolution list to choose from would be helpful, like in computer games that use OpenGL (e.g. also when connecting an Intel Atom device to a big TV/display).

Kind regards
Stefan

Revision history for this message
Stefan Binder (s.bin) wrote :

I just saw that bug #1667032 is also about the issue I'm having.

Revision history for this message
Stefan Binder (s.bin) wrote :

The ANGLE and MESA modes of ver. 0.15.2 also draw undersized toolbars and text.

Revision history for this message
gzotti (georg-zotti) wrote :

What is the purpose of this high resolution on a 12" screen? Conspiracy of ophthalmologists?

Send us a Surface Pro. Else follow the instructions in the FAQ, or install current Beta as I have already written once today or yesterday.

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