Moon halo color

Bug #1641756 reported by gzotti on 2016-11-14
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Stellarium
Confirmed
Low
Unassigned

Bug Description

From the forum, https://sourceforge.net/p/stellarium/discussion/278769/thread/8a9bc037/?limit=25#dc2f

For some reason, the Moon halo is increasingly reddened when it rises higher. This is obvious nonsense. Apparently this behavior was introduced in 0.11 or 0.12 series.

Keatah (keatah) wrote :

I second this problem and speak for three other people.

This doesn't look realistic at all.

Keatah (keatah) wrote :

Allow me to add that the red effect is worse when the moon is near 100% full. Once you get half or three-quarters the red/brown tint is more subdued.

tags: added: moon opengl
gzotti (georg-zotti) on 2017-03-16
tags: added: atmosphere
removed: opengl
gzotti (georg-zotti) wrote :

Technical note: It's not the moon halo color, but the lunar brightening in the Skylight model which gets redder in higher altitude.

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