Moon halo color

Bug #1641756 reported by gzotti
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Stellarium
Confirmed
Low
Unassigned

Bug Description

From the forum, https://sourceforge.net/p/stellarium/discussion/278769/thread/8a9bc037/?limit=25#dc2f

For some reason, the Moon halo is increasingly reddened when it rises higher. This is obvious nonsense. Apparently this behavior was introduced in 0.11 or 0.12 series.

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Keatah (keatah) wrote :

I second this problem and speak for three other people.

This doesn't look realistic at all.

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Keatah (keatah) wrote :

Allow me to add that the red effect is worse when the moon is near 100% full. Once you get half or three-quarters the red/brown tint is more subdued.

tags: added: moon opengl
gzotti (georg-zotti)
tags: added: atmosphere
removed: opengl
Revision history for this message
gzotti (georg-zotti) wrote :

Technical note: It's not the moon halo color, but the lunar brightening in the Skylight model which gets redder in higher altitude.

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Alexander Wolf (alexwolf) wrote :
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