Moon halo color

Bug #1641756 reported by gzotti on 2016-11-14
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Stellarium
Low
Unassigned

Bug Description

From the forum, https://sourceforge.net/p/stellarium/discussion/278769/thread/8a9bc037/?limit=25#dc2f

For some reason, the Moon halo is increasingly reddened when it rises higher. This is obvious nonsense. Apparently this behavior was introduced in 0.11 or 0.12 series.

Keatah (keatah) wrote :

I second this problem and speak for three other people.

This doesn't look realistic at all.

Keatah (keatah) wrote :

Allow me to add that the red effect is worse when the moon is near 100% full. Once you get half or three-quarters the red/brown tint is more subdued.

tags: added: moon opengl
gzotti (georg-zotti) on 2017-03-16
tags: added: atmosphere
removed: opengl
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