0.13RC1r1/OpenGL fails on Geforce 8200/WinXP.
Bug #1341861 reported by
gzotti
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Won't Fix
|
Medium
|
Unassigned |
Bug Description
Tried 0.13RC1r1 on 2008 PC with WinXP and GeForce 8200 integrated GPU.
Mesa version works. The OpenGL version starts, but crashes after a few seconds.
Interestingly, GeForce 8200 should support OpenGL3.3 (GPU caps viewer), but startup diagnostics (logfile) only report 2.1 support.
BTW: The Atom netbook (Win7) runs MESA version at 1-2fps, the hardware-OpenGL version crashes on startup. Logfile should show an entry "Insufficient OpenGL support. (<maxOGLVersion> < 2.1). Please try to run MESA version." and the program might terminate more gracefully (?) with a similar message in a box.
Related branches
lp:~stellarium/stellarium/gz_insufficient-shader-level
- gzotti: Approve
- Alexander Wolf: Approve
- Fabien Chéreau: Pending requested
-
Diff: 741 lines (+412/-114)8 files modifiedplugins/AngleMeasure/src/AngleMeasure.cpp (+14/-1)
plugins/CompassMarks/src/CompassMarks.cpp (+10/-0)
src/StelMainView.cpp (+332/-58)
src/StelMainView.hpp (+15/-2)
src/core/StelOpenGL.hpp (+6/-0)
src/core/modules/GridLinesMgr.cpp (+12/-2)
src/core/modules/Planet.cpp (+4/-0)
src/main.cpp (+19/-51)
Changed in stellarium: | |
importance: | Undecided → High |
Changed in stellarium: | |
assignee: | Alexander Wolf (alexwolf) → nobody |
Changed in stellarium: | |
milestone: | 0.13.0 → 0.13.1 |
tags: | added: crash |
tags: | added: opengl |
Changed in stellarium: | |
milestone: | 0.13.1 → 0.13.2 |
Changed in stellarium: | |
milestone: | 0.13.2 → none |
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I can make solution for avoiding crash of application (exit from application) if system has insufficient OpenGL support. Now question: which minimal version of OpenGL support required now? Georg, can you attach log from MESA version?